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path: root/src/mesa/shader/shader_api.c
AgeCommit message (Expand)Author
2007-03-13fix a number of issues in _mesa_uniform()Brian
2007-03-09fix _mesa_uniform_matrix() transpose bugBrian
2007-03-07check for null program ptrs in _mesa_uniform()Brian
2007-02-26Add EmitHighLevelInstructions, EmitComments booleans to gl_shader_state.Brian
2007-02-24Remove unneeded _Fragment/VertexShaderPresent fields, update comments.Brian
2007-02-16s/_slang_link2/_slang_link/Brian
2007-02-03added FLUSH_VERTICES() in _mesa_use_program()Brian
2007-02-02Only glUniform1i() can be used to set sampler uniforms. Generate error other...Brian
2007-01-30fix _mesa_get_uniform_location() so it uses the given program handleBrian
2007-01-23fix g++ warnings/errorsBrian
2007-01-10checkpoint: codegen for global vars w/ initializersBrian
2007-01-10assorted code clean-upsBrian
2007-01-09get rid of STATE_USER_ATTRIB/STATE_AUTO_ATTRIBBrian
2007-01-09clean up a bunch of program parameter stuffBrian
2007-01-09Implement vertex attribute binding.Brian
2007-01-05Checkpoint glsl compiler work: sampler uniforms now implemented, linked prope...Brian
2007-01-04finish some loose ends in _mesa_uniform()Brian
2007-01-04Fix some incorrect GL error values. Reorganize _mesa_compile_shader() code.Brian
2006-12-21comment about uniformsBrian
2006-12-20Uniform matrix support.Brian
2006-12-20code re-orgBrian
2006-12-20Fix shader object reference counting and hash table deallocation.Brian
2006-12-19Clean-up and re-org of the main GLSL object types.Brian
2006-12-19Overhaul of GLSL API functions, dispatching, etc.Brian
2006-12-18GLSL API functions.Brian