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path: root/src/mesa/shader/shader_api.c
AgeCommit message (Expand)Author
2008-07-29mesa: fix glUniform error checking for samplersBrian
2008-07-29mesa: fix some issues in _mesa_validate_program()Brian Paul
2008-07-29mesa: assorted glsl uniform/attribute fixesBrian Paul
2008-07-29mesa: fix set_program_uniform_matrix(): need to loop over matrix countBrian Paul
2008-07-25mesa: fix issues causing warnings on WindowsBrian Paul
2008-07-25mesa: Mark as XXX unresolved warnings on windows.Michal Krol
2008-07-24mesa: glsl: only try to link shaders defining main()Brian Paul
2008-07-24mesa: Prefix main includes with dir to avoid conflicts.José Fonseca
2008-07-22mesa: remove stray debug assertionBrian Paul
2008-07-21mesa: fix glUniform error checking for samplersBrian
2008-07-21mesa: fix some issues in _mesa_validate_program()Brian Paul
2008-07-21mesa: assorted glsl uniform/attribute fixesBrian Paul
2008-07-18mesa: fix set_program_uniform_matrix(): need to loop over matrix countBrian Paul
2008-07-15mesa: Silence compiler warnings on Windows.Michal Krol
2008-07-08mesa: implement glGetUniformiv() with new ctx->Driver functionBrian Paul
2008-07-08mesa: implement glGetUniformiv() with new ctx->Driver functionBrian Paul
2008-07-04mesa: generate GL_INVALID_OPERATION in _mesa_get_uniform_location() if progra...Brian Paul
2008-07-04mesa: generate GL_INVALID_OPERATION in _mesa_get_uniform_location() if progra...Brian Paul
2008-07-03mesa: fix various error codesBrian Paul
2008-07-03mesa: fix various error codesBrian Paul
2008-07-03mesa: additional error checking, fix error codesBrian Paul
2008-07-02mesa: fix error codes in _mesa_shader_source(), _mesa_get_shader_source()Brian Paul
2008-07-02mesa: fix error codes in _mesa_shader_source(), _mesa_get_shader_source()Brian Paul
2008-06-28s/GL_INVALID_VALUE/GL_INVALID_OPERATION/ in _mesa_get_uniformfv()Brian Paul
2008-06-28s/GL_INVALID_VALUE/GL_INVALID_OPERATION/ in _mesa_get_uniformfv()Brian Paul
2008-06-24mesa: Use appropriate unsigned/signed, float/integer types.José Fonseca
2008-05-31mesa: Apply MSVC portability fixes from Alan Hourihane.José Fonseca
2008-05-18Move _mesa_init_glsl_driver_functions() into shader_api.cBrian Paul
2008-05-16bring in fixes/changes from masterBrian Paul
2008-05-16bring in fixes/changes from gallium-0.1Brian Paul
2008-05-16Fix a program refcounting error, don't share program parameter lists.Brian Paul
2008-05-16silence warning, new assertionBrian Paul
2008-05-16Fix a program refcounting error, don't share program parameter lists.Brian Paul
2008-05-14mesa: fix InfoLog memleak, misc sync with masterBrian Paul
2008-05-14Updated GLSL uniform/sampler handling from gallium-0.1 branchBrian Paul
2008-05-14mesa: glUniform(location==-1) is not an errorBrian Paul
2008-05-14fix some additional program refcounting bugsBrian Paul
2008-05-14fix some additional program refcounting bugsBrian Paul
2008-05-06implement full reference counting for vertex/fragment programsBrian
2008-05-06gallium: implement full reference counting for vertex/fragment programsBrian
2008-04-22small cleanupsAlan Hourihane
2008-04-04mesa: no longer combine vertex/fragment shader parameters/uniformsBrian
2008-03-31mesa: Free all shader program data before deleting allXiang, Haihao
2008-03-31Revert "mesa: separate shader program object from shader object." (bug#15244)Xiang, Haihao
2008-03-22use ctx->Driver.DeleteProgram() in a few more placesBrian
2008-03-22use ctx->Driver.DeleteProgram() in a few more placesBrian
2008-02-28mesa: separate shader program object from shader object.Xiang, Haihao
2008-01-01Convert to 0/1 when setting boolean uniformsBruce Merry
2008-01-01Make use of count in _mesa_uniform_matrixBruce Merry
2008-01-01More fixes to shader_apiBruce Merry