Age | Commit message (Expand) | Author |
---|---|---|
2008-11-07 | mesa: add support for 'invariant' keyword for GLSL 1.20 | Brian Paul |
2008-10-31 | mesa: fix some bugs with precision qualifier parsing | Brian Paul |
2008-08-16 | mesa: import latest GLSL code from gallium-0.1 branch | Brian Paul |
2007-04-11 | regenerated | Brian |
2007-03-12 | Implement GL_ARB_texture_rectangle support | Brian |
2007-01-09 | Implement shadow samplers and dFdx(), dFdy() code generation. | Brian |
2007-01-08 | implement biased texture functions | Brian |
2007-01-05 | Checkpoint glsl compiler work: sampler uniforms now implemented, linked prope... | Brian |
2006-08-02 | Add vec4 extension. | Michal Krol |
2006-04-18 | Remove carriage-return chars *ONLY*. | Michal Krol |
2006-03-21 | GLSL fixes: | Michal Krol |
2006-03-14 | More GLSL code: | Michal Krol |
2006-02-21 | More GLSL code: | Michal Krol |
2006-02-13 | Cosmetic changes. | Michal Krol |
2006-01-16 | remove slang_*_gc.h files; | Michal Krol |
2005-04-13 | cosmetic changes; | Michal Krol |