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path: root/src/mesa/shader/slang/library/slang_shader_syn.h
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2009-01-12glsl: better fix for for-loop scope issue (commit ↵Brian Paul
6333005f7aea3e5d1d86a5c47b3fa2a1ed2f3ff0)
2008-12-15mesa: bump glsl grammar revisionBrian Paul
And update some copyrights.
2008-12-11mesa: checkpoint commit of GLSL 1.20 array syntax.Brian Paul
This allows things like float[3] x = float[3](1., 2., 3.); Parsing and AST construction now. Codegen not working yet.
2008-11-24mesa: added support for GLSL 1.20 array.length() methodBrian Paul
This is the only method supported in GLSL 1.20 so we take a few short-cuts.
2008-11-24mesa: support for GLSL 1.20 array typesBrian Paul
This allows syntax like "float[8] foo, bar;"
2008-11-10mesa: allows 'f' suffix on GLSL float literalsBrian Paul
2008-11-07mesa: add support for 'centroid' qualifier in GLSL 1.20Brian Paul
2008-11-07mesa: add support for 'invariant' keyword for GLSL 1.20Brian Paul
2008-11-07mesa: reformat comments, rewrap lines, etc for a little better readabilityBrian Paul
2008-10-31mesa: fix some bugs with precision qualifier parsingBrian Paul
2008-08-16mesa: import latest GLSL code from gallium-0.1 branchBrian Paul
2008-07-29mesa: implement grammar/parsing for precision/invariant syntaxBrian Paul
Plus, fix some issues with pre-defined preprocessor symbols and version checking.
2007-04-08support for GLSL 1.20 non-square matricesBrian
2007-03-12Implement GL_ARB_texture_rectangle supportBrian
This includes the sampler2DRect and sampler2DRectShadow types and the texture2DRect(), texture2DRectProj(), etc. built-in functions.
2007-01-19change while-loop to create new scope for loop body, per specBrian
2006-12-13Checkpoint of work for new GLSL compiler back-end. Lots of assorted changes.Brian
2006-09-26Add syntax files for expression and directive preprocessor.Michal Krol
Fix syntax errors in builtin library 1.2 sources. All derivative files (*_gc.h and *_syn.h) are generated by Makefile.
2006-05-16Change error message wording.Michal Krol
2006-04-28added a trailing newline to pacify gccTilman Sauerbeck
2006-04-18Remove carriage-return chars *ONLY*.Michal Krol
2006-03-21GLSL fixes:Michal Krol
- generate error on NULL pointers in glShaderSourceARB; - reinstall program object, if current, in glLinkProgramARB; - vertex and fragment shaders are optional in program object; - floor asm was wrongly computed for x86 back-end; - allow for (void) idiom in function prototypes; - all fixed-state uniforms are updated; - local variable initializers are working; - implement texture* and shadow* functions for vertex processor; - generate error if too many arguments in general constructor; - trim unused data in general constructor; - struct r-value field select was badly relocated; Changes: - add derived state gl_fog_attrib::_Scale; - add derived state gl_light::_CosCutoffNeg;
2006-03-14More GLSL code:Michal Krol
- add texture sampling support; - fix assembly codegen bugs;
2006-02-15Fix a few warnings:Brian Paul
- nested comments (use #if 0 / #endif instead) - missing default clause in switch statements - use of possibly undefined variables
2006-02-13REVISION 3.Michal Krol
Remove illegal operators for overloading.
2005-06-30added newline at end of fileBrian Paul
2005-04-22Provide precompiled binary versions of built-in library .gc sourcesMichal Krol
to dramatically improve shader compiling performance.
2005-04-15remove carriage returnsBrian Paul
2005-04-13add __fixed_input and __fixed_output qualifier support;Michal Krol
fix for_init_statement output;
2005-01-28move fileMichal Krol