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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Commit message (
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Author
2009-01-02
Merge commit 'origin/master' into gallium-0.2
Brian Paul
2009-01-01
mesa: updated comments about GLSL constants
Brian Paul
2008-12-30
Merge commit 'origin/master' into gallium-0.2
Brian Paul
2008-12-30
mesa: allow variable indexing into the predefined uniform variable arrays
Brian Paul
2008-12-16
Merge commit 'origin/master' into gallium-0.2
Brian Paul
2008-12-15
mesa: bump glsl grammar revision
Brian Paul
2008-12-11
mesa: checkpoint commit of GLSL 1.20 array syntax.
Brian Paul
2008-11-25
Merge commit 'origin/master' into gallium-0.2
Alan Hourihane
2008-11-24
mesa: added support for GLSL 1.20 array.length() method
Brian Paul
2008-11-24
mesa: support for GLSL 1.20 array types
Brian Paul
2008-11-20
Merge commit 'origin/master' into gallium-0.2
Alan Hourihane
2008-11-19
mesa: minor comment reformattting
Brian Paul
2008-11-15
Merge commit 'origin/master' into gallium-0.2
Keith Whitwell
2008-11-13
mesa: use the tighter definition of GLSL ftransform() from the gallium branches
Brian Paul
2008-11-13
mesa: remove unused/obsolete __NormalMatrixTranspose matrix
Brian Paul
2008-11-11
Merge commit 'origin/master' into gallium-0.2
Brian Paul
2008-11-10
mesa: allows 'f' suffix on GLSL float literals
Brian Paul
2008-11-07
mesa: add support for 'centroid' qualifier in GLSL 1.20
Brian Paul
2008-11-07
mesa: add support for 'invariant' keyword for GLSL 1.20
Brian Paul
2008-11-07
mesa: reformat comments, rewrap lines, etc for a little better readability
Brian Paul
2008-11-01
Merge commit 'origin/master' into gallium-0.2
Alan Hourihane
2008-10-31
mesa: fix some bugs with precision qualifier parsing
Brian Paul
2008-09-12
mesa: regenerate shader files
Keith Whitwell
2008-09-11
Merge branch 'gallium-0.1' into gallium-0.2
Keith Whitwell
2008-08-25
mesa: glsl: regenerated file
Brian Paul
2008-08-25
mesa: glsl: grab latest fixes from gallium-0.1 branch
Brian Paul
2008-08-22
mesa: glsl: regenerated file
Brian Paul
2008-08-22
mesa: glsl: implement exp() functions in terms of EXP asm instruction, not pow
Brian Paul
2008-08-20
mesa: glsl: regenerated file
Brian Paul
2008-08-20
mesa: glsl: better implementation of ftransform()
Brian Paul
2008-08-16
mesa: turn off 'x' bit misset on a few .h and .syn files
Brian Paul
2008-08-16
mesa: import latest GLSL code from gallium-0.1 branch
Brian Paul
2008-08-12
mesa: glsl: regenerated files
Brian Paul
2008-08-12
mesa: glsl: additional constructors
Brian Paul
2008-08-12
mesa: glsl: better mod() functions
Brian Paul
2008-08-11
mesa: glsl: regenerated file
Brian Paul
2008-08-11
mesa: glsl: change refract() functions to allow inlining
Brian Paul
2008-08-11
mesa: glsl: use SGE instead of SGT in step() functions
Brian Paul
2008-08-11
mesa: glsl: fix bugs in refract() functions, plus minor optimization
Brian Paul
2008-08-07
mesa: glsl: regenerated files
Brian Paul
2008-08-07
mesa: Extend GLSL syntax to accept type precision in full type specifiers.
Michal Krol
2008-08-06
mesa: glsl: regenerated file
Brian Paul
2008-08-06
mesa: glsl: report 'Syntax Error' instead of 'Invalid external declaration'
Brian Paul
2008-08-05
mesa: glsl: regenerated file
Brian Paul
2008-08-05
mesa: glsl: remove invalid use of f.x syntax where f is a float
Brian Paul
2008-08-05
mesa: glsl: regenerated files
Brian Paul
2008-08-05
mesa: glsl: re-org of intermediate/temp storage
Brian Paul
2008-08-04
mesa: glsl: regenerated files
Brian Paul
2008-08-04
mesa: glsl: added vec4(ivec4) constructor
Brian Paul
2008-08-04
mesa: glsl: only allow one #version directive
Brian Paul
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