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path: root/src/mesa/shader/slang/library
AgeCommit message (Expand)Author
2007-05-10Implement exp() in terms of __asm float_power. Fix typo in mod(vec4) function.Brian
2007-05-01regeneratedBrian
2007-05-01implement acos(), asin(), atan()Brian
2007-04-27asin(), acos(), atan() just return 0.5 for now to avoid crashing. Fix someday.Brian
2007-04-17regeneratedBrian
2007-04-17fix/simplify some texture functionsBrian
2007-04-17more matrix function updatesBrian
2007-04-14implement shadow2DRect functionsBrian
2007-04-11regeneratedBrian
2007-04-11checkpoint: updating non-square matrix constructors and operatorsBrian
2007-04-11move/fix texture sampling funcsBrian
2007-04-10Add missing generated file.Michel Dänzer
2007-04-08support for GLSL 1.20 non-square matricesBrian
2007-03-28Handle logical NOT and XOR without library functions. Results in much tighte...Brian
2007-03-13get rid of float_multiply, float_add, float_divideBrian
2007-03-12Implement GL_ARB_texture_rectangle supportBrian
2007-03-09use gl_ModelViewProjectionMatrixTranspose in ftransform()Brian
2007-03-08added missing bvec2/3/4 constructorsBrian
2007-03-08Update lessThan(), lessThanEqual() functions, improve some matrix constructors.Brian
2007-03-08Rework matrix-related code.Brian
2007-03-07regeneratedBrian
2007-03-07fix broken __postDecr()Brian
2007-03-06more integer arithmetic updatesBrian
2007-03-06fix some int arithmetic problemsBrian
2007-02-03minor tweaks to distance() funcsBrian
2007-02-02remove slang_builtin_vec4.gcBrian
2007-02-02remove slang_builtin_vec4.gcBrian
2007-01-31New asm instruction and IR_CLAMP node type to allow clamping to [0,1] with in...Brian
2007-01-28noise functionsBrian
2007-01-28implement mix() with LRP instructionBrian
2007-01-20Reimplement && and || to do short-circuit evaluation.Brian
2007-01-20rewrite more __postIncr functionsBrian
2007-01-19Rewrite normalize(vec3/vec4) to use one less register.Brian
2007-01-19print error msg when there's a problemBrian
2007-01-19remove stray tabBrian
2007-01-19change while-loop to create new scope for loop body, per specBrian
2007-01-18rewrite a bunch of assignment operators (like +=)Brian
2007-01-17rewrite additional matrix-related functions to reduce register needsBrian
2007-01-17rewrite mat4 * mat4 operator to use fewer tempsBrian
2007-01-17rewrite matrix constructorsBrian
2007-01-17Rewrite a bunch of constructors. It's now important that the firstBrian
2007-01-16commentsBrian
2007-01-16implement logical or, xor, notBrian
2007-01-16some additional vector constructorsBrian
2007-01-15Reimplement the post-increment/decrement functions.Brian
2007-01-15Implement the ++var and --var operators, improve some constructors.Brian
2007-01-13added another vec4 constructor, updated += operatorBrian
2007-01-11new vec3 constructor, replace float_add w/ vec4_addBrian
2007-01-09remove old commentBrian
2007-01-09Vertex program texture samplers done, but untested (need to add TEX/TXB toBrian