Age | Commit message (Collapse) | Author |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
plus add a few more special constructors to improve code quality.
|
|
|
|
|
|
|
|
|
|
Plus, fix some issues with pre-defined preprocessor symbols and version checking.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
cherry-picked from master
|
|
|
|
cherry-picked from master
|
|
|
|
|
|
Also, remove obsolete matrix codegen code.
cherry-picked from master
|
|
|
|
|
|
|
|
|
|
|
|
exp() was using __asm float_exp (OPCODE_EXP) but that computes base two, not e.
See bug 10907.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
tighter code.
|
|
|
|
This includes the sampler2DRect and sampler2DRectShadow types and
the texture2DRect(), texture2DRectProj(), etc. built-in functions.
|
|
|
|
|
|
|