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path: root/src/mesa/shader/slang/slang_codegen.c
AgeCommit message (Expand)Author
2008-11-13mesa: remove some do-nothing GLSL codeBrian Paul
2008-11-10mesa: track initialization status of uniform variables. Plus, asst clean-ups.Brian Paul
2008-11-10mesa: initial support for uniform variable initializers.Brian Paul
2008-11-07mesa: add GLSL support for DP2, NRM3, NRM4 instructions (not actually emitted...Brian Paul
2008-11-05mesa: fix a GLSL array indexing codegen bugBrian Paul
2008-11-04mesa: fix float-valued GLSL vertex attribute variablesBrian Paul
2008-11-01mesa: fix assignment / parameter passing of sampler typesBrian Paul
2008-10-31mesa: fix copy/paste error in GLSL error msgBrian Paul
2008-09-25mesa: prevent the slang code generator from aborting when faced with a sample...Sam Hocevar
2008-08-25mesa: glsl: grab latest fixes from gallium-0.1 branchBrian Paul
2008-08-16mesa: import latest GLSL code from gallium-0.1 branchBrian Paul
2008-08-06mesa: glsl: count number of temp regs usedHaihao Xiang
2008-07-29mesa: cast to fix warningBrian Paul
2008-07-29mesa: fix bug/failure in recursive function inliningBrian Paul
2008-07-29mesa: remove stray debug codeBrian Paul
2008-07-29mesa: glsl: assorted fixes for resolving polymorphic functionsBrian Paul
2008-07-29mesa: glsl: additional error detectionBrian Paul
2008-07-29mesa: gls: fix broken else clause of conditional break/continueBrian Paul
2008-07-29mesa: Silence compiler warning on windows.Michal Krol
2008-07-29mesa: glsl: mark constructor params as constBrian Paul
2008-07-29mesa: glsl: rework swizzle storage handlingBrian Paul
2008-07-29mesa: glsl: implement constructor functions for user-defined typesBrian Paul
2008-07-29mesa: fix +=, -=, etc. operatorsBrian Paul
2008-07-29mesa: assorted glsl uniform/attribute fixesBrian Paul
2008-07-29mesa: glsl: various writemask/swizzle improvements and clean-upsBrian Paul
2008-07-29mesa: rework array/struct addressing code.Brian Paul
2008-07-29mesa: fix some function inlining bugsBrian Paul
2008-07-03mesa: fix array storage allocation bugBrian Paul
2008-07-01mesa: fix a GLSL vector subscript/writemask bugBrian Paul
2008-07-01mesa: move some functionsBrian Paul
2008-07-01mesa: better function inlining in the presence of 'return' statementsBrian Paul
2008-05-20fix incorrect sampler numbering/indexing.Brian Paul
2008-05-16fix assertion typo: s/=/==/Brian Paul
2008-05-14Updated GLSL uniform/sampler handling from gallium-0.1 branchBrian Paul
2008-04-03rewrite some of the mat*mat, mat*vec intrinsicsBrian
2007-12-04Fix gl_FrontFacing compilation problemBrian
2007-10-26Merge branch '965-glsl'Zou Nan hai
2007-10-24Implement gl_PointCoord attribute for GLSL fragment shaders.Brian
2007-07-31fix failure caused by undeclared variable (bug 11783)Brian
2007-07-26fix-up inlined/non-inlined function inconsistenciesBrian
2007-07-26Fix function call bug 11731. Also, fix up IR_CALL/IR_FUNC confusion.Brian
2007-07-26generate error upon writing to varying var in fragment program (bug 11733)Brian
2007-07-17Merge branch 'master' of git+ssh://znh@git.freedesktop.org/git/mesa/mesa into...Zou Nan hai
2007-07-12fix swizzle-related bug 11534Brian
2007-07-04Be more consistant with paths in #includes. Eventually, eliminate a bunch of...Brian
2007-07-04Merge branch 'master' of git+ssh://znh@git.freedesktop.org/git/mesa/mesa into...Zou Nan hai
2007-07-03add code for stpq, rgba writemasks in make_writemask(), bug 11404Brian
2007-05-14comment about fixing uniform structsBrian
2007-05-11user-declared uniform structs not supported yet (see bug 10908)Brian
2007-05-01Rewrite of slang_inline_asm_function() to do full parameter/argument substitu...Brian