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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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slang_codegen.c
Age
Commit message (
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Author
2008-08-25
mesa: glsl: grab latest fixes from gallium-0.1 branch
Brian Paul
2008-08-16
mesa: import latest GLSL code from gallium-0.1 branch
Brian Paul
2008-08-06
mesa: glsl: count number of temp regs used
Haihao Xiang
2008-07-29
mesa: cast to fix warning
Brian Paul
2008-07-29
mesa: fix bug/failure in recursive function inlining
Brian Paul
2008-07-29
mesa: remove stray debug code
Brian Paul
2008-07-29
mesa: glsl: assorted fixes for resolving polymorphic functions
Brian Paul
2008-07-29
mesa: glsl: additional error detection
Brian Paul
2008-07-29
mesa: gls: fix broken else clause of conditional break/continue
Brian Paul
2008-07-29
mesa: Silence compiler warning on windows.
Michal Krol
2008-07-29
mesa: glsl: mark constructor params as const
Brian Paul
2008-07-29
mesa: glsl: rework swizzle storage handling
Brian Paul
2008-07-29
mesa: glsl: implement constructor functions for user-defined types
Brian Paul
2008-07-29
mesa: fix +=, -=, etc. operators
Brian Paul
2008-07-29
mesa: assorted glsl uniform/attribute fixes
Brian Paul
2008-07-29
mesa: glsl: various writemask/swizzle improvements and clean-ups
Brian Paul
2008-07-29
mesa: rework array/struct addressing code.
Brian Paul
2008-07-29
mesa: fix some function inlining bugs
Brian Paul
2008-07-03
mesa: fix array storage allocation bug
Brian Paul
2008-07-01
mesa: fix a GLSL vector subscript/writemask bug
Brian Paul
2008-07-01
mesa: move some functions
Brian Paul
2008-07-01
mesa: better function inlining in the presence of 'return' statements
Brian Paul
2008-05-20
fix incorrect sampler numbering/indexing.
Brian Paul
2008-05-16
fix assertion typo: s/=/==/
Brian Paul
2008-05-14
Updated GLSL uniform/sampler handling from gallium-0.1 branch
Brian Paul
2008-04-03
rewrite some of the mat*mat, mat*vec intrinsics
Brian
2007-12-04
Fix gl_FrontFacing compilation problem
Brian
2007-10-26
Merge branch '965-glsl'
Zou Nan hai
2007-10-24
Implement gl_PointCoord attribute for GLSL fragment shaders.
Brian
2007-07-31
fix failure caused by undeclared variable (bug 11783)
Brian
2007-07-26
fix-up inlined/non-inlined function inconsistencies
Brian
2007-07-26
Fix function call bug 11731. Also, fix up IR_CALL/IR_FUNC confusion.
Brian
2007-07-26
generate error upon writing to varying var in fragment program (bug 11733)
Brian
2007-07-17
Merge branch 'master' of git+ssh://znh@git.freedesktop.org/git/mesa/mesa into...
Zou Nan hai
2007-07-12
fix swizzle-related bug 11534
Brian
2007-07-04
Be more consistant with paths in #includes. Eventually, eliminate a bunch of...
Brian
2007-07-04
Merge branch 'master' of git+ssh://znh@git.freedesktop.org/git/mesa/mesa into...
Zou Nan hai
2007-07-03
add code for stpq, rgba writemasks in make_writemask(), bug 11404
Brian
2007-05-14
comment about fixing uniform structs
Brian
2007-05-11
user-declared uniform structs not supported yet (see bug 10908)
Brian
2007-05-01
Rewrite of slang_inline_asm_function() to do full parameter/argument substitu...
Brian
2007-04-24
fix double const, move an assertion
Karl Schultze
2007-04-21
Remove all the USE_MEMPOOL debug code.
Brian
2007-04-21
Use new memory pool allocator. Lots of debug code still in place...
Brian
2007-04-19
remove invalid assertion
Brian
2007-04-19
fix crash when program has invalid structure field
Brian
2007-04-18
fix an uninitialized variable and a warning
Brian
2007-04-18
record proper datatypes for uniforms/samplers
Brian
2007-04-18
Start fixing some issues with uniform variables and their types.
Brian
2007-04-12
Added sanity checking in _slang_sizeof_type_specifier() to be sure sizes are ...
Brian
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