Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-08-25 | mesa: glsl: grab latest fixes from gallium-0.1 branch | Brian Paul | |
Includes: 1. Fixes failed asserting about bad swizzles in src reg emit. 2. Tracks uniform var usage. 3. Emit exp() in terms of EXP2 instruction. | |||
2008-08-16 | mesa: import latest GLSL code from gallium-0.1 branch | Brian Paul | |
2008-08-06 | mesa: glsl: count number of temp regs used | Haihao Xiang | |
2008-07-29 | mesa: cast to fix warning | Brian Paul | |
2008-07-29 | mesa: fix bug/failure in recursive function inlining | Brian Paul | |
Fixes a failure for cases such as y = f(a, f(a, b)) All the usual tests still pass but regressions are possible... | |||
2008-07-29 | mesa: remove stray debug code | Brian Paul | |
2008-07-29 | mesa: glsl: assorted fixes for resolving polymorphic functions | Brian Paul | |
Plus, - fix some issues in casting function arguments to format param types. - fix some vec/mat constructor bugs - find/report more syntax/semantic errors | |||
2008-07-29 | mesa: glsl: additional error detection | Brian Paul | |
Plus begin some fixes for vec/matrix constructors. | |||
2008-07-29 | mesa: gls: fix broken else clause of conditional break/continue | Brian Paul | |
In the following case: for () { if (cond) break; // or continue; else something; } The "something" block didn't get emitted. | |||
2008-07-29 | mesa: Silence compiler warning on windows. | Michal Krol | |
2008-07-29 | mesa: glsl: mark constructor params as const | Brian Paul | |
2008-07-29 | mesa: glsl: rework swizzle storage handling | Brian Paul | |
Build on the heirarchal approach implemented for arrays/structs. | |||
2008-07-29 | mesa: glsl: implement constructor functions for user-defined types | Brian Paul | |
2008-07-29 | mesa: fix +=, -=, etc. operators | Brian Paul | |
2008-07-29 | mesa: assorted glsl uniform/attribute fixes | Brian Paul | |
Fix incorrect uniform/attribute size query results. Add missing error checking for glUniform, glUniformMatrix params Fix an array size/allocation error. | |||
2008-07-29 | mesa: glsl: various writemask/swizzle improvements and clean-ups | Brian Paul | |
2008-07-29 | mesa: rework array/struct addressing code. | Brian Paul | |
The slang_ir_storage type now has a pointer to parent storage to represent storage of an array element within an array, or a field within a struct. This fixes some problems related to addressing of fields/elements in non- trivial cases. More work to follow. | |||
2008-07-29 | mesa: fix some function inlining bugs | Brian Paul | |
Need to add local vars of original function to the new scope's variable list (though the DECLs were already present). In slang_operation_copy() call slang_replace_scope() for SLANG_OPER_BLOCK_NEW_SCOPE opers. | |||
2008-07-03 | mesa: fix array storage allocation bug | Brian Paul | |
2008-07-01 | mesa: fix a GLSL vector subscript/writemask bug | Brian Paul | |
This fixes a failure for cases like: vec4 v; v[1] *= 2.0; The v[1] actually acts like a writemask, equivalent to v.y The fix is a bit convoluted, but will do for now. | |||
2008-07-01 | mesa: move some functions | Brian Paul | |
2008-07-01 | mesa: better function inlining in the presence of 'return' statements | Brian Paul | |
Before, the presence of a 'return' statement always prevented inlining a function. This was because we didn't want to accidentally return from the _calling_ function. We still need the semantic of 'return' when inlining but we can't always use unconditional branches/jumps (GPUs don't always support arbitrary branching). Now, we allow inlining functions w/ return if the return is the last statement in the function. This fixes the common case of a function that returns a value, such as: vec4 square(const in vec4 x) { return x * x; } which effectively compiles into: vec4 square(const in vec4 x) { __retVal = x * x; return; } The 'return' can be no-op'd now and we can inline the function. | |||
2008-05-20 | fix incorrect sampler numbering/indexing. | Brian Paul | |
All samplers indexes were zero. | |||
2008-05-16 | fix assertion typo: s/=/==/ | Brian Paul | |
2008-05-14 | Updated GLSL uniform/sampler handling from gallium-0.1 branch | Brian Paul | |
Previously, the shader linker combined the uniforms used by the vertex and fragment shaders into a combined set of uniforms. This made the implementation of glUniform*() simple, but was rather inefficient otherwise. Now each shader gets its own set of uniforms (no more modelview matrix showing up in the fragment shader uniforms, for example). cherry-picked by hand from gallium-0.1 branch | |||
2008-04-03 | rewrite some of the mat*mat, mat*vec intrinsics | Brian | |
Also, remove obsolete matrix codegen code. | |||
2007-12-04 | Fix gl_FrontFacing compilation problem | Brian | |
2007-10-26 | Merge branch '965-glsl' | Zou Nan hai | |
Conflicts: src/mesa/drivers/dri/i965/brw_sf.h src/mesa/drivers/dri/i965/intel_context.c | |||
2007-10-24 | Implement gl_PointCoord attribute for GLSL fragment shaders. | Brian | |
Contains the normalized fragment position within a point sprite. | |||
2007-07-31 | fix failure caused by undeclared variable (bug 11783) | Brian | |
2007-07-26 | fix-up inlined/non-inlined function inconsistencies | Brian | |
2007-07-26 | Fix function call bug 11731. Also, fix up IR_CALL/IR_FUNC confusion. | Brian | |
2007-07-26 | generate error upon writing to varying var in fragment program (bug 11733) | Brian | |
2007-07-17 | Merge branch 'master' of git+ssh://znh@git.freedesktop.org/git/mesa/mesa ↵ | Zou Nan hai | |
into 965-glsl | |||
2007-07-12 | fix swizzle-related bug 11534 | Brian | |
2007-07-04 | Be more consistant with paths in #includes. Eventually, eliminate a bunch ↵ | Brian | |
of -I flags. | |||
2007-07-04 | Merge branch 'master' of git+ssh://znh@git.freedesktop.org/git/mesa/mesa ↵ | Zou Nan hai | |
into 965-glsl | |||
2007-07-03 | add code for stpq, rgba writemasks in make_writemask(), bug 11404 | Brian | |
2007-05-14 | comment about fixing uniform structs | Brian | |
2007-05-11 | user-declared uniform structs not supported yet (see bug 10908) | Brian | |
2007-05-01 | Rewrite of slang_inline_asm_function() to do full parameter/argument ↵ | Brian | |
substitution. We had been taking a short-cut w/ asm inlines by just using parameters in order rather than doing full formal parameter -> actual argument substitution like ordinary inlined function calls. This worked in all cases but one: mix() in which the parameters were used in a different order. This fixes bug 10821. | |||
2007-04-24 | fix double const, move an assertion | Karl Schultze | |
2007-04-21 | Remove all the USE_MEMPOOL debug code. | Brian | |
2007-04-21 | Use new memory pool allocator. Lots of debug code still in place... | Brian | |
2007-04-19 | remove invalid assertion | Brian | |
2007-04-19 | fix crash when program has invalid structure field | Brian | |
2007-04-18 | fix an uninitialized variable and a warning | Brian | |
2007-04-18 | record proper datatypes for uniforms/samplers | Brian | |
2007-04-18 | Start fixing some issues with uniform variables and their types. | Brian | |
2007-04-12 | Added sanity checking in _slang_sizeof_type_specifier() to be sure sizes are ↵ | Brian | |
what's expected. |