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path: root/src/mesa/shader/slang/slang_compile.c
AgeCommit message (Expand)Author
2008-07-02mesa: added some debug code (disabled)Brian Paul
2008-06-24mesa: Use appropriate unsigned/signed, float/integer types.José Fonseca
2008-06-12glsl: make sure we replace all output reads with temporariesZack Rusin
2008-06-09glsl: fix array size initialiazers using const variablesZack Rusin
2008-05-20fix incorrect sampler numbering/indexing.Brian Paul
2008-05-14mesa: dead code removalBrian Paul
2008-04-07mesa: call _mesa_remove_varying_reads() after compiling vertex shadersBrian
2007-10-26Re-implement GLSL texture sampler variables.Brian
2007-10-24Implement gl_PointCoord attribute for GLSL fragment shaders.Brian
2007-07-24call ctx->Driver.NewProgram() instead of _mesa_new_program()Brian
2007-07-04Be more consistant with paths in #includes. Eventually, eliminate a bunch of...Brian
2007-05-11don't ignore return value of _slang_codegen_global_variable()Brian
2007-04-21Remove all the USE_MEMPOOL debug code.Brian
2007-04-21Use new memory pool allocator. Lots of debug code still in place...Brian
2007-04-19init A.curFuncEndLabel = NULLBrian
2007-04-10update SLANG version testBrian
2007-04-09plug in GLSL 1.20 unitBrian
2007-04-08support for GLSL 1.20 non-square matricesBrian
2007-03-24fix some mem leaksBrian
2007-03-12Implement GL_ARB_texture_rectangle supportBrian
2007-03-07s/equal/EQUAL/, fix bugs in logical or/and code.Brian
2007-02-26fix logic for reporting errorsBrian
2007-02-26fix error flaggingBrian
2007-02-26Overhaul of error handling.Brian
2007-02-22get rid of some unused slang_variable fieldsBrian
2007-02-20forgot to return length in parse_array_len()Brian
2007-02-16change all enum tokens to uppercaseBrian
2007-02-16abort upon errors (temporary)Brian
2007-02-03Add literal_size field to slang_operation.Brian
2007-02-02clean-upsBrian
2007-02-02s/slang_assembly_name_space/slang_name_space/Brian
2007-02-02remove more assembly-related codeBrian
2007-02-02move some functions, disable some code in preparation for removing assembly codeBrian
2007-02-02remove slang_export.c and related codeBrian
2007-02-02Remove all dependencies on the old slang interpreter/executor.Brian
2007-02-02use _slang_simplify() to evaluate array sizesBrian
2007-01-31disable all x86 code, broken and will eventually be removedBrian
2007-01-28Lots of vartable clean-ups, fixes. Report an error message when we run outBrian
2007-01-13Rework code related to temp register allocation, both for user variablesBrian
2007-01-11Fix a problem with inlined "return" statements. Make some attempt to free te...Brian
2007-01-10checkpoint: codegen for global vars w/ initializersBrian
2007-01-09Implement vertex attribute binding.Brian
2007-01-08Checkpoint: re-org of (global) variable allocation code. More to come...Brian
2007-01-05Checkpoint glsl compiler work: sampler uniforms now implemented, linked prope...Brian
2007-01-04Fix some incorrect GL error values. Reorganize _mesa_compile_shader() code.Brian
2006-12-19Clean-up and re-org of the main GLSL object types.Brian
2006-12-19new error msgBrian
2006-12-14Updated #includes after splitting program.hBrian
2006-12-13Checkpoint new GLSL compiler back-end to produce fp/vp-style assembly instruc...Brian
2006-11-24call slang_variable_construct() inside slang_variable_scope_grow()Brian Paul