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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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src
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mesa
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shader
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slang
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slang_compile.c
Age
Commit message (
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Author
2008-06-24
mesa: Use appropriate unsigned/signed, float/integer types.
José Fonseca
2008-06-12
glsl: make sure we replace all output reads with temporaries
Zack Rusin
2008-06-09
glsl: fix array size initialiazers using const variables
Zack Rusin
2008-05-20
fix incorrect sampler numbering/indexing.
Brian Paul
2008-05-14
mesa: dead code removal
Brian Paul
2008-04-07
mesa: call _mesa_remove_varying_reads() after compiling vertex shaders
Brian
2007-10-26
Re-implement GLSL texture sampler variables.
Brian
2007-10-24
Implement gl_PointCoord attribute for GLSL fragment shaders.
Brian
2007-07-24
call ctx->Driver.NewProgram() instead of _mesa_new_program()
Brian
2007-07-04
Be more consistant with paths in #includes. Eventually, eliminate a bunch of...
Brian
2007-05-11
don't ignore return value of _slang_codegen_global_variable()
Brian
2007-04-21
Remove all the USE_MEMPOOL debug code.
Brian
2007-04-21
Use new memory pool allocator. Lots of debug code still in place...
Brian
2007-04-19
init A.curFuncEndLabel = NULL
Brian
2007-04-10
update SLANG version test
Brian
2007-04-09
plug in GLSL 1.20 unit
Brian
2007-04-08
support for GLSL 1.20 non-square matrices
Brian
2007-03-24
fix some mem leaks
Brian
2007-03-12
Implement GL_ARB_texture_rectangle support
Brian
2007-03-07
s/equal/EQUAL/, fix bugs in logical or/and code.
Brian
2007-02-26
fix logic for reporting errors
Brian
2007-02-26
fix error flagging
Brian
2007-02-26
Overhaul of error handling.
Brian
2007-02-22
get rid of some unused slang_variable fields
Brian
2007-02-20
forgot to return length in parse_array_len()
Brian
2007-02-16
change all enum tokens to uppercase
Brian
2007-02-16
abort upon errors (temporary)
Brian
2007-02-03
Add literal_size field to slang_operation.
Brian
2007-02-02
clean-ups
Brian
2007-02-02
s/slang_assembly_name_space/slang_name_space/
Brian
2007-02-02
remove more assembly-related code
Brian
2007-02-02
move some functions, disable some code in preparation for removing assembly code
Brian
2007-02-02
remove slang_export.c and related code
Brian
2007-02-02
Remove all dependencies on the old slang interpreter/executor.
Brian
2007-02-02
use _slang_simplify() to evaluate array sizes
Brian
2007-01-31
disable all x86 code, broken and will eventually be removed
Brian
2007-01-28
Lots of vartable clean-ups, fixes. Report an error message when we run out
Brian
2007-01-13
Rework code related to temp register allocation, both for user variables
Brian
2007-01-11
Fix a problem with inlined "return" statements. Make some attempt to free te...
Brian
2007-01-10
checkpoint: codegen for global vars w/ initializers
Brian
2007-01-09
Implement vertex attribute binding.
Brian
2007-01-08
Checkpoint: re-org of (global) variable allocation code. More to come...
Brian
2007-01-05
Checkpoint glsl compiler work: sampler uniforms now implemented, linked prope...
Brian
2007-01-04
Fix some incorrect GL error values. Reorganize _mesa_compile_shader() code.
Brian
2006-12-19
Clean-up and re-org of the main GLSL object types.
Brian
2006-12-19
new error msg
Brian
2006-12-14
Updated #includes after splitting program.h
Brian
2006-12-13
Checkpoint new GLSL compiler back-end to produce fp/vp-style assembly instruc...
Brian
2006-11-24
call slang_variable_construct() inside slang_variable_scope_grow()
Brian Paul
2006-11-24
new slang_variable_scope_grow() function
Brian Paul
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