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path: root/src/mesa/shader/slang/slang_compile.h
AgeCommit message (Collapse)Author
2008-12-12mesa: remove unused varpool code in glsl compilerBrian Paul
2008-12-12mesa: more glsl type/function movementBrian Paul
2008-08-16mesa: import latest GLSL code from gallium-0.1 branchBrian Paul
2007-04-09plug in GLSL 1.20 unitBrian
2007-02-26Overhaul of error handling.Brian
2007-02-16change all enum tokens to uppercaseBrian
2007-02-02remove unused fieldBrian
2007-02-02rename slang_assemble_typeinfo.[ch] to slang_typeinfo.[ch]Brian
2007-02-02remove more slang assembly-related codeBrian
2007-02-02remove more assembly-related codeBrian
2007-02-02remove slang_export.c and related codeBrian
2007-02-02Remove all dependencies on the old slang interpreter/executor.Brian
2007-01-31disable all x86 code, broken and will eventually be removedBrian
2007-01-04Fix some incorrect GL error values. Reorganize _mesa_compile_shader() code.Brian
2006-12-19Clean-up and re-org of the main GLSL object types.Brian
Use the gl_shader struct as it should be. Renamed gl_linked_program to gl_shader_program. Store both shaders and programs in the same hash table and use the Type field to distinguish them.
2006-12-13Checkpoint new GLSL compiler back-end to produce fp/vp-style assembly ↵Brian
instructions.
2006-08-02Enable vec4 extension for x86 back-end.Michal Krol
2006-05-16Cleanup code.Michal Krol
2006-04-18Remove carriage-return chars *ONLY*.Michal Krol
2006-02-27More GLSL code:Michal Krol
- add x86 code generator; - add full support for uniforms in ARB_shader_objects; - add assembly instruction: global_addr; - reorganize #includes; - built-in uniforms accessed by index, rather than by name; - add some entries to x86sse rtasm; - add configurations to VC6 projects: 'Release x86' and 'Debug x86'; - #define SLANG_X86 active only on VC6 x86 builds; - introduce code export table for a shader; - remove GNU license from the noise library;
2006-02-21More GLSL code:Michal Krol
- uniforms (only GetLocation, Uniform1f and Uniform4fv for now for demos); - fix bugs and optimize array size handling; - 2D texture sampling (needs Enable(TEXTURE_2D) to work); - decrease built-in library assembly size by 30%.
2006-02-13Get it running for ARB_vertex_shader.Michal Krol
Add experimental print functions to builtin library. Some functionality missing: - automatic arrays; - general constructors; - local variable initialization; - texture sampling and noise; - semantic error checking; - function prototypes.
2006-01-30Split slang_compile.c into several smaller files - it was just too big.Michal Krol
Minor fixes and cosmetic changes.
2005-05-19intermediate code generator (not finished);Michal Krol
generic back-end interpreter (interprets directly intermediate code)
2005-04-22Add more error checking.Michal Krol
2005-04-15remove carriage returnsBrian Paul
2005-04-15implement info log; parse #version directiveMichal Krol
2005-04-13simple front-end compilerMichal Krol