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path: root/src/mesa/shader/slang/slang_compile_function.h
AgeCommit message (Collapse)Author
2007-03-07remove end_label fieldBrian
2007-02-23Re-implement branching with slang_labels.Brian
This eliminates the NOP instructions that had been used as placeholders for branch targets. Also, fix "return" statement bug.
2007-02-16change all enum tokens to uppercaseBrian
2007-02-02remove slang_export.c and related codeBrian
2006-12-13Checkpoint new GLSL compiler back-end to produce fp/vp-style assembly ↵Brian
instructions.
2006-11-27commentsBrian Paul
2006-11-22new commentsBrian Paul
2006-11-18move fix-up code into new slang_fixup_save() functionBrian Paul
2006-11-15indent, commentsBrian Paul
2006-05-30Remove not needed forward declaration.Michal Krol
2006-05-17unbreak the buildTilman Sauerbeck
2006-05-16Cleanup code. Change constructor prototype.Michal Krol
2006-04-18Remove carriage-return chars *ONLY*.Michal Krol
2006-02-27silence a bunch of warningsBrian Paul
2006-02-27More GLSL code:Michal Krol
- add x86 code generator; - add full support for uniforms in ARB_shader_objects; - add assembly instruction: global_addr; - reorganize #includes; - built-in uniforms accessed by index, rather than by name; - add some entries to x86sse rtasm; - add configurations to VC6 projects: 'Release x86' and 'Debug x86'; - #define SLANG_X86 active only on VC6 x86 builds; - introduce code export table for a shader; - remove GNU license from the noise library;
2006-02-15Add support for forward function declarations.Michal Krol
2006-02-13Get it running for ARB_vertex_shader.Michal Krol
Add experimental print functions to builtin library. Some functionality missing: - automatic arrays; - general constructors; - local variable initialization; - texture sampling and noise; - semantic error checking; - function prototypes.
2006-01-30Split slang_compile.c into several smaller files - it was just too big.Michal Krol
Minor fixes and cosmetic changes.