Age | Commit message (Collapse) | Author |
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of registers, rather than crash.
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share a single register. Clean-up needed.
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Improved shader error handling.
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we can either jump on zero, or non-zero predicate.
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float[4] register slot.
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p and q works correctly.
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emit time, not codegen time.
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and expression temporarires. Much better register utilization now.
Lots of other fixes.
The OpenGL GLSL "orange book" brick shader demo works now.
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temporaries.
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properly.
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textures nowadays
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Implement _mesa_uniform_matrix()
Support for program parameters/uniforms with more than 4 elements.
Store 4x4 matrices in column-major order in registers.
Update mat mul built-in functions accordingly.
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function in linker.
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Implement assignment/move for types larger than 4 floats.
Fix codegen bug for "return expr" in inlined functions.
More clean-up of storage allocation code (slang_resolve_storage).
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Disable some of the excessive debug output.
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instructions.
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