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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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src
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mesa
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shader
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slang
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slang_emit.c
Age
Commit message (
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Author
2008-11-05
mesa: fix a GLSL array indexing codegen bug
Brian Paul
2008-11-01
mesa: fix assignment / parameter passing of sampler types
Brian Paul
2008-08-20
mesa: glsl: fix a swizzle bug in storage_to_src_reg()
Brian Paul
2008-08-20
mesa: glsl: add check for exceeding max number of constants/uniforms
Brian Paul
2008-08-19
mesa: glsl: add usage tracking for uniform vars
Brian Paul
2008-08-19
mesa: glsl: put var emit/ref code into separate functions
Brian Paul
2008-08-12
mesa: glsl: fix comment
Brian Paul
2008-08-05
mesa: glsl: re-org of intermediate/temp storage
Brian Paul
2008-08-04
mesa: glsl: add missing code emit for struct/field
Brian Paul
2008-08-04
mesa: glsl: stop code emit after error is recorded
Brian Paul
2008-07-29
mesa: glsl: remove old assertion (fixes glsl/bitmap.c)
Brian Paul
2008-07-25
mesa: glsl: assorted fixes for resolving polymorphic functions
Brian Paul
2008-07-25
mesa: glsl: additional error detection
Brian Paul
2008-07-24
mesa: gls: fix broken else clause of conditional break/continue
Brian Paul
2008-07-23
mesa: glsl: fix/simplify array element handling
Brian Paul
2008-07-22
mesa: glsl: rework swizzle storage handling
Brian Paul
2008-07-21
mesa: initial support for GLSL struct/array comparisons
Brian Paul
2008-07-21
mesa: added null ptr check (error handling case)
Brian Paul
2008-07-18
mesa: glsl: various writemask/swizzle improvements and clean-ups
Brian Paul
2008-07-18
mesa: rework array/struct addressing code.
Brian Paul
2008-07-16
mesa: fix temp re-use bug in emit_arith()
Brian Paul
2008-07-15
mesa: add missing IR_LOG2 case
Brian Paul
2008-07-15
mesa: fix storage size computation in emit_arith()
Brian Paul
2008-07-01
mesa: make _slang_swizzle_swizzle() non-private
Brian Paul
2008-06-12
glsl: implement variable array indexes
Zack Rusin
2008-05-14
mesa: minor bug fixes from master
Brian Paul
2008-05-14
fix some additional program refcounting bugs
Brian Paul
2008-03-14
mesa: init tmpNode to zeros
Brian Paul
2008-03-14
mesa: fix emit_clamp() so that we don't use an output register as temporary
Brian Paul
2007-10-26
Re-implement GLSL texture sampler variables.
Brian
2007-07-26
Fix function call bug 11731. Also, fix up IR_CALL/IR_FUNC confusion.
Brian
2007-07-04
Be more consistant with paths in #includes. Eventually, eliminate a bunch of...
Brian
2007-04-21
Remove all the USE_MEMPOOL debug code.
Brian
2007-04-21
Use new memory pool allocator. Lots of debug code still in place...
Brian
2007-04-21
free subroutine array (fix mem leak)
Brian
2007-04-16
Fix some assertions that could occur when an error was earlier logged.
Brian
2007-04-09
undo a debug/test change
Brian
2007-03-31
always emit BGN/ENDSUB, for now anyway
Brian
2007-03-28
cond code fix
Brian
2007-03-28
fix cond code swizzle bug
Brian
2007-03-28
optimization for the emit_not() function
Brian
2007-03-28
remove IR_BREAK_IF_FALSE
Brian
2007-03-28
Get rid of IR_CONT_IF_FALSE
Brian
2007-03-28
Don't emit OPCODE_CONT0/1, BRK0/1 instructions, clean-ups elsewhere.
Brian
2007-03-28
added some null ptr checks to handle error recovery
Brian
2007-03-28
Use constant_to_src_reg() to simplify some code
Brian
2007-03-28
Fix, clean-up code related to comparisons, condition codes, etc.
Brian
2007-03-27
Implement true CAL/RET subroutines. Some optimizations, clean-ups coming...
Brian
2007-03-26
Checkpoint: implementing true CAL/RET instructions for subroutine calls.
Brian
2007-03-26
Get rid of IR_JUMP and related code.
Brian
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