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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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mesa
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shader
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slang
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slang_emit.c
Age
Commit message (
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Author
2009-04-01
glsl: implement compiling/linking of separate compilation units
Brian Paul
2009-03-19
glsl: when debug pragma is on, emit comments about function calls/inlines
Brian Paul
2009-03-07
mesa: gl_register_file enum typedef
Brian Paul
2009-02-23
glsl: yet another swizzled expression fix
Brian Paul
2009-02-23
glsl: fix another swizzle-related bug
Brian Paul
2009-02-20
glsl: use new IR opcodes for TEX instructions with shadow comparison
Brian Paul
2009-02-18
glsl: fix a swizzle-related regression
Brian Paul
2009-02-17
glsl: fix mistake in a comment
Brian Paul
2009-02-17
glsl: fix an array indexing bug
Brian Paul
2009-02-02
glsl: update program->InputsRead when referencing input attributes
Brian Paul
2009-01-16
glsl: fix broken sampler assignments
Brian Paul
2009-01-14
glsl: propagate pragma info down into compiler from preprocessor
Brian Paul
2009-01-14
glsl: simplify IR storage for samplers
Brian Paul
2009-01-14
glsl: support sampler arrays.
Alan Hourihane
2009-01-07
mesa: Add _mesa_snprintf.
José Fonseca
2009-01-02
mesa: fix warning about possibly undefined var in GLSL compiler
Brian Paul
2009-01-02
mesa: fix another "out of samplers" problem
Brian Paul
2008-12-30
mesa: fix bug in evaluation of structure fields
Brian Paul
2008-12-30
mesa: allow variable indexing into the predefined uniform variable arrays
Brian Paul
2008-12-16
mesa: fix some GLSL array regressions
Brian Paul
2008-11-26
mesa: add missing size check for assignment optimization
Brian Paul
2008-11-21
mesa: better variable name: s/aux/store/
Brian Paul
2008-11-19
mesa: rework GLSL array code generation
Brian Paul
2008-11-19
mesa: don't realloc instruction buffer so often
Brian Paul
2008-11-13
mesa: no longer need Writemask field in GLSL IR nodes
Brian Paul
2008-11-13
mesa: revamp GLSL instruction emit code
Brian Paul
2008-11-07
mesa: add GLSL support for DP2, NRM3, NRM4 instructions (not actually emitted...
Brian Paul
2008-11-05
mesa: fix a GLSL array indexing codegen bug
Brian Paul
2008-11-01
mesa: fix assignment / parameter passing of sampler types
Brian Paul
2008-08-25
mesa: glsl: grab latest fixes from gallium-0.1 branch
Brian Paul
2008-08-16
mesa: import latest GLSL code from gallium-0.1 branch
Brian Paul
2008-07-29
mesa: glsl: remove old assertion (fixes glsl/bitmap.c)
Brian Paul
2008-07-29
mesa: glsl: assorted fixes for resolving polymorphic functions
Brian Paul
2008-07-29
mesa: glsl: additional error detection
Brian Paul
2008-07-29
mesa: gls: fix broken else clause of conditional break/continue
Brian Paul
2008-07-29
mesa: glsl: fix/simplify array element handling
Brian Paul
2008-07-29
mesa: glsl: rework swizzle storage handling
Brian Paul
2008-07-29
mesa: initial support for GLSL struct/array comparisons
Brian Paul
2008-07-29
mesa: added null ptr check (error handling case)
Brian Paul
2008-07-29
mesa: glsl: various writemask/swizzle improvements and clean-ups
Brian Paul
2008-07-29
mesa: rework array/struct addressing code.
Brian Paul
2008-07-16
mesa: fix temp re-use bug in emit_arith()
Brian Paul
2008-07-15
mesa: add missing IR_LOG2 case
Brian Paul
2008-07-15
mesa: fix storage size computation in emit_arith()
Brian Paul
2008-07-01
mesa: make _slang_swizzle_swizzle() non-private
Brian Paul
2008-06-12
glsl: implement variable array indexes
Zack Rusin
2008-05-14
Updated GLSL uniform/sampler handling from gallium-0.1 branch
Brian Paul
2008-05-14
fix some additional program refcounting bugs
Brian Paul
2008-03-14
init tmpNode to zeros
Brian
2008-03-14
mesa: fix emit_clamp() so that we don't use an output register as temporary
Brian
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