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path: root/src/mesa/shader/slang/slang_execute_x86.c
AgeCommit message (Collapse)Author
2006-11-05reindentBrian Paul
2006-08-30Add missing vec4 instructions to the interpreter.Michal Krol
Other cosmetic changes.
2006-08-09More GLSL code - more support for vec4 operations on x86 back-end.Michal Krol
2006-08-02Enable vec4 extension for x86 back-end.Michal Krol
2006-05-16Extend printMESA function to output also to shader's info log.Michal Krol
Fix float-to-int conversion for x86 back-end.
2006-04-18Remove carriage-return chars *ONLY*.Michal Krol
2006-04-04More GLSL code:Michal Krol
- add support for varyings; GLSL fixes: - pow was wrongly computed in x86 back-end;
2006-03-21Silencium gcc warnings.Michal Krol
2006-03-21GLSL fixes:Michal Krol
- generate error on NULL pointers in glShaderSourceARB; - reinstall program object, if current, in glLinkProgramARB; - vertex and fragment shaders are optional in program object; - floor asm was wrongly computed for x86 back-end; - allow for (void) idiom in function prototypes; - all fixed-state uniforms are updated; - local variable initializers are working; - implement texture* and shadow* functions for vertex processor; - generate error if too many arguments in general constructor; - trim unused data in general constructor; - struct r-value field select was badly relocated; Changes: - add derived state gl_fog_attrib::_Scale; - add derived state gl_light::_CosCutoffNeg;
2006-03-14More GLSL code:Michal Krol
- add texture sampling support; - fix assembly codegen bugs;
2006-02-27More GLSL code:Michal Krol
- add x86 code generator; - add full support for uniforms in ARB_shader_objects; - add assembly instruction: global_addr; - reorganize #includes; - built-in uniforms accessed by index, rather than by name; - add some entries to x86sse rtasm; - add configurations to VC6 projects: 'Release x86' and 'Debug x86'; - #define SLANG_X86 active only on VC6 x86 builds; - introduce code export table for a shader; - remove GNU license from the noise library;