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path: root/src/mesa/shader/slang/slang_link.c
AgeCommit message (Expand)Author
2008-11-06mesa: update the shader programs->TexturesUsed array at link timeBrian Paul
2008-11-06Merge commit 'origin/gallium-0.1' into gallium-0.2Brian Paul
2008-11-06mesa: update the shader programs->TexturesUsed array at link timeBrian Paul
2008-11-05mesa: Fix compiler warnings on Windows.Brian Paul
2008-11-01Merge commit 'origin/master' into gallium-0.2Alan Hourihane
2008-11-01mesa: additional debug flags for glsl debug/disassemblyBrian Paul
2008-11-01mesa: additional debug flags for glsl debug/disassemblyBrian Paul
2008-10-02mesa: Fix compiler warnings on Windows.Michal Krol
2008-10-01mesa: Fix compiler warnings on Windows.Michal Krol
2008-09-23mesa: update program->NumAddressRegs field in _slang_update_inputs_outputs()Brian Paul
2008-09-23mesa: new gl_fragment_program fields indicating use of fog, front-facing, poi...Brian Paul
2008-09-18Merge commit 'origin/gallium-0.1' into gallium-0.2Keith Whitwell
2008-09-17mesa: new gl_fragment_program fields indicating use of fog, front-facing, poi...Brian Paul
2008-09-17mesa: update program->NumAddressRegs field in _slang_update_inputs_outputs()Brian Paul
2008-09-17mesa: fix bug in previous changes to _slang_resolve_attributes()Brian Paul
2008-09-17mesa: fix bug in previous changes to _slang_resolve_attributes()Brian Paul
2008-09-16mesa: rework GLSL vertex attribute bindingBrian Paul
2008-09-16mesa: rework GLSL vertex attribute bindingBrian Paul
2008-08-25mesa: glsl: grab latest fixes from gallium-0.1 branchBrian Paul
2008-08-19mesa: glsl: add usage tracking for uniform varsBrian Paul
2008-08-16mesa: import latest GLSL code from gallium-0.1 branchBrian Paul
2008-08-15mesa: glsl: fix linking of varying vars which are arraysBrian Paul
2008-08-07mesa: Silence compiler warnings on Windows.Michal Krol
2008-08-06mesa: glsl: additional error checkingBrian Paul
2008-08-06mesa: glsl: count number of temp regs usedHaihao Xiang
2008-08-06disable debug code accidentally enabled by prev commitBrian Paul
2008-08-06mesa: glsl: count number of temp regs usedHaihao Xiang
2008-07-29mesa: glsl: only try to link shaders defining main()Brian Paul
2008-07-29mesa: assorted glsl uniform/attribute fixesBrian Paul
2008-07-24mesa: glsl: only try to link shaders defining main()Brian Paul
2008-07-21mesa: assorted glsl uniform/attribute fixesBrian Paul
2008-07-02mesa: when linking a shader program, make sure all the shaders compiled OKBrian Paul
2008-07-02mesa: when linking a shader program, make sure all the shaders compiled OKBrian Paul
2008-07-02generate a link error if the vertex shader references too many texturesBrian Paul
2008-06-04Set the attribute as used.Brian Paul
2008-06-04Set the attribute as used.Alan Hourihane
2008-05-16Fix a program refcounting error, don't share program parameter lists.Brian Paul
2008-05-16Fix a program refcounting error, don't share program parameter lists.Brian Paul
2008-05-14Updated GLSL uniform/sampler handling from gallium-0.1 branchBrian Paul
2008-05-14mesa: updated commentBrian Paul
2008-05-06implement full reference counting for vertex/fragment programsBrian
2008-05-06gallium: implement full reference counting for vertex/fragment programsBrian
2008-04-04mesa: no longer combine vertex/fragment shader parameters/uniformsBrian
2007-10-26turn off debug outputBrian
2007-10-26Re-implement GLSL texture sampler variables.Brian
2007-07-31glGetAttribLocation always returned 1 (bug 11774)Brian
2007-07-04Be more consistant with paths in #includes. Eventually, eliminate a bunch of...Brian
2007-04-26Added error check that all varying vars needed by the fragment shader are pro...Brian
2007-04-21move allocation of shProg->Attributes earlier in functionBrian
2007-04-18Start fixing some issues with uniform variables and their types.Brian