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Reduce the source tree depth a bit.
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Replaces the VERBOSE_GLSL, VERBOSE_GLSL_DUMP flags which only worked in debug
builds. MESA_GLSL will work both in debug and non-debug builds.
Also add facility to dump glUniform() calls to stdout.
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This reverts commit b2e779988eeb595187933fe2122d86f8ccfe059c.
I didn't mean to push this stuff yet. I'm having a bad git day...
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