Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-04-08 | support for GLSL 1.20 non-square matrices | Brian | |
2007-03-26 | Get rid of SLANG_OPER_GOTO, start rewrite of 'return' handling. | Brian | |
2007-03-26 | remove debug abort() calls | Brian | |
2007-03-13 | improve literal printing | Brian | |
2007-03-12 | Implement GL_ARB_texture_rectangle support | Brian | |
This includes the sampler2DRect and sampler2DRectShadow types and the texture2DRect(), texture2DRectProj(), etc. built-in functions. | |||
2007-03-07 | s/equal/EQUAL/, fix bugs in logical or/and code. | Brian | |
2007-02-16 | change all enum tokens to uppercase | Brian | |
2007-02-02 | remove slang_asm_string() | Brian | |
2007-02-02 | remove more assembly-related code | Brian | |
2007-01-13 | Rework code related to temp register allocation, both for user variables | Brian | |
and expression temporarires. Much better register utilization now. Lots of other fixes. The OpenGL GLSL "orange book" brick shader demo works now. | |||
2007-01-11 | tweak output | Brian | |
2006-12-13 | Checkpoint new GLSL compiler back-end to produce fp/vp-style assembly ↵ | Brian | |
instructions. |