Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-06-26 | glsl: overhaul 'return' statement handling | Brian Paul | |
A new node type (SLANG_OPER_RETURN_INLINED) is used to denote 'return' statements inside inlined functions which need special handling. All glean glsl1 tests pass for EmitContReturn=FALSE and TRUE. | |||
2008-12-12 | mesa: glsl compiler function renaming | Brian Paul | |
2008-11-24 | mesa: added support for GLSL 1.20 array.length() method | Brian Paul | |
This is the only method supported in GLSL 1.20 so we take a few short-cuts. | |||
2008-11-01 | mesa: silence warnings | Brian Paul | |
2008-11-01 | mesa: glsl tree print improvements | Brian Paul | |
2008-08-16 | mesa: import latest GLSL code from gallium-0.1 branch | Brian Paul | |
2008-07-29 | mesa: Silence compiler warnings on Windows. | Brian Paul | |
2008-07-29 | mesa: Silence compiler warnings on Windows. | Brian Paul | |
2008-07-29 | mesa: improved printing | Brian Paul | |
2008-07-08 | mesa: more debug output | Brian Paul | |
2007-04-08 | support for GLSL 1.20 non-square matrices | Brian | |
2007-03-26 | Get rid of SLANG_OPER_GOTO, start rewrite of 'return' handling. | Brian | |
2007-03-26 | remove debug abort() calls | Brian | |
2007-03-13 | improve literal printing | Brian | |
2007-03-12 | Implement GL_ARB_texture_rectangle support | Brian | |
This includes the sampler2DRect and sampler2DRectShadow types and the texture2DRect(), texture2DRectProj(), etc. built-in functions. | |||
2007-03-07 | s/equal/EQUAL/, fix bugs in logical or/and code. | Brian | |
2007-02-16 | change all enum tokens to uppercase | Brian | |
2007-02-02 | remove slang_asm_string() | Brian | |
2007-02-02 | remove more assembly-related code | Brian | |
2007-01-13 | Rework code related to temp register allocation, both for user variables | Brian | |
and expression temporarires. Much better register utilization now. Lots of other fixes. The OpenGL GLSL "orange book" brick shader demo works now. | |||
2007-01-11 | tweak output | Brian | |
2006-12-13 | Checkpoint new GLSL compiler back-end to produce fp/vp-style assembly ↵ | Brian | |
instructions. |