Age | Commit message (Expand) | Author |
2009-12-10 | glsl: Increase size of array in_slang_lookup_constant from 4 to 16. | Vinson Lee |
2009-12-10 | glsl: Fix array out-of-bounds access by _slang_lookup_constant. | Vinson Lee |
2008-12-12 | mesa: more glsl function renaming | Brian Paul |
2008-12-12 | mesa: glsl compiler function renaming | Brian Paul |
2008-08-16 | mesa: import latest GLSL code from gallium-0.1 branch | Brian Paul |
2008-07-29 | mesa: Silence compiler warnings on Windows. | Brian Paul |
2008-07-29 | mesa: glsl: assorted fixes for resolving polymorphic functions | Brian Paul |
2008-07-29 | mesa: glsl: additional error detection | Brian Paul |
2007-03-13 | Check for, simplify vec2/3/4(x). Only do call adapting for constructors. | Brian |
2007-02-26 | Overhaul of error handling. | Brian |
2007-02-16 | change all enum tokens to uppercase | Brian |
2007-02-03 | Add literal_size field to slang_operation. | Brian |
2007-02-02 | s/slang_assembly_typeinfo/slang_typeinfo/ | Brian |
2007-02-02 | s/slang_assembly_name_space/slang_name_space/ | Brian |
2007-02-02 | Move guts of slang_lookup_constant() into a new function in slang_simplify.c | Brian |
2007-02-01 | Fix logic in _slang_simplify(): vec2() constructor case wasn't getting used. | Brian |
2007-01-17 | New _slang_adapt_call() function. | Brian |
2007-01-15 | added vec3 constructor code | Brian |
2006-12-13 | Checkpoint new GLSL compiler back-end to produce fp/vp-style assembly instruc... | Brian |