Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-07-29 | mesa: glsl: assorted fixes for resolving polymorphic functions | Brian Paul | |
Plus, - fix some issues in casting function arguments to format param types. - fix some vec/mat constructor bugs - find/report more syntax/semantic errors | |||
2007-02-26 | Overhaul of error handling. | Brian | |
2007-02-02 | s/slang_assembly_name_space/slang_name_space/ | Brian | |
2007-02-02 | Move guts of slang_lookup_constant() into a new function in slang_simplify.c | Brian | |
2007-02-01 | Fix logic in _slang_simplify(): vec2() constructor case wasn't getting used. | Brian | |
2007-01-17 | New _slang_adapt_call() function. | Brian | |
This is used to modify function calls (when possible) to make the arguments map to the function parameters. This includes "unrolling" vector types and doing casts. Example: vec2 v2 = vec2(1.2, 3.4) ivec3 iv = ivec3(false, v2); Is converted into: ivec3 iv = ivec3(int(false), int(v2[0]), int(v2[1])) | |||
2006-12-13 | Checkpoint new GLSL compiler back-end to produce fp/vp-style assembly ↵ | Brian | |
instructions. |