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path: root/src/mesa/shader/slang/slang_storage.c
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2008-08-16mesa: import latest GLSL code from gallium-0.1 branchBrian Paul
2007-04-21Remove all the USE_MEMPOOL debug code.Brian
2007-04-21Use new memory pool allocator. Lots of debug code still in place...Brian
2007-04-08support for GLSL 1.20 non-square matricesBrian
2007-03-21disable apparently unused codeBrian
2007-03-12Implement GL_ARB_texture_rectangle supportBrian
This includes the sampler2DRect and sampler2DRectShadow types and the texture2DRect(), texture2DRectProj(), etc. built-in functions.
2007-02-16change all enum tokens to uppercaseBrian
2007-02-02clean-upsBrian
2007-02-02remove more assembly-related codeBrian
2007-02-02remove slang_export.c and related codeBrian
2007-02-02Remove all dependencies on the old slang interpreter/executor.Brian
2007-02-02reindentBrian
2007-02-02_slang_evaluate_int() no longer usedBrian
2007-01-31disable all x86 code, broken and will eventually be removedBrian
2007-01-13Rework code related to temp register allocation, both for user variablesBrian
and expression temporarires. Much better register utilization now. Lots of other fixes. The OpenGL GLSL "orange book" brick shader demo works now.
2006-08-09More GLSL code - more support for vec4 operations on x86 back-end.Michal Krol
2006-04-18Remove carriage-return chars *ONLY*.Michal Krol
2006-02-27More GLSL code:Michal Krol
- add x86 code generator; - add full support for uniforms in ARB_shader_objects; - add assembly instruction: global_addr; - reorganize #includes; - built-in uniforms accessed by index, rather than by name; - add some entries to x86sse rtasm; - add configurations to VC6 projects: 'Release x86' and 'Debug x86'; - #define SLANG_X86 active only on VC6 x86 builds; - introduce code export table for a shader; - remove GNU license from the noise library;
2006-02-21More GLSL code:Michal Krol
- uniforms (only GetLocation, Uniform1f and Uniform4fv for now for demos); - fix bugs and optimize array size handling; - 2D texture sampling (needs Enable(TEXTURE_2D) to work); - decrease built-in library assembly size by 30%.
2006-02-18More GLSL code.Michal Krol
- general constructors allowed; - implement noise functions (from Stefan Gustavson - thanks!) - cosmetic stuff.
2006-02-13Get it running for ARB_vertex_shader.Michal Krol
Add experimental print functions to builtin library. Some functionality missing: - automatic arrays; - general constructors; - local variable initialization; - texture sampling and noise; - semantic error checking; - function prototypes.
2006-01-30Split slang_compile.c into several smaller files - it was just too big.Michal Krol
Minor fixes and cosmetic changes.
2005-06-01 Committing in .Jouk Jansen
Update OpneVMS compilesupport Modified Files: Mesa/src/mesa/shader/descrip.mms Mesa/src/mesa/shader/slang/descrip.mms Mesa/src/mesa/shader/slang/slang_compile.c Mesa/src/mesa/shader/slang/slang_storage.c Mesa/src/mesa/shader/slang/slang_storage.h ----------------------------------------------------------------------
2005-05-25more slang codeMichal Krol
2005-05-19intermediate code generator (not finished);Michal Krol
generic back-end interpreter (interprets directly intermediate code)