Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-08-16 | mesa: import latest GLSL code from gallium-0.1 branch | Brian Paul | |
2007-04-21 | Remove all the USE_MEMPOOL debug code. | Brian | |
2007-04-21 | Use new memory pool allocator. Lots of debug code still in place... | Brian | |
2007-02-26 | formatting fixes | Brian | |
2007-02-23 | remove unused slang_atom_pool_gen() | Brian | |
2006-12-13 | Checkpoint new GLSL compiler back-end to produce fp/vp-style assembly ↵ | Brian | |
instructions. | |||
2006-11-17 | Comment and indent the atom functions. | Michal Krol | |
2006-11-16 | revert prev check-in | Brian Paul | |
2006-11-16 | Add a lot of const qualifiers for const-correctness. | Brian Paul | |
New comments, misc clean-ups. | |||
2006-09-26 | Add GLSL preprocessor. | Michal Krol | |
2006-04-18 | Remove carriage-return chars *ONLY*. | Michal Krol | |
2006-02-13 | Get it running for ARB_vertex_shader. | Michal Krol | |
Add experimental print functions to builtin library. Some functionality missing: - automatic arrays; - general constructors; - local variable initialization; - texture sampling and noise; - semantic error checking; - function prototypes. | |||
2005-04-22 | Move some utility functions to slang_utility.c. | Michal Krol | |