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path: root/src/mesa/shader/slang
AgeCommit message (Expand)Author
2008-07-03mesa: regenerated fileBrian Paul
2008-07-03mesa: additional vec4 constructorBrian Paul
2008-07-03mesa: fix array storage allocation bugBrian Paul
2008-07-03mesa: fix incorrect array size, added assertionBrian Paul
2008-07-02mesa: when linking a shader program, make sure all the shaders compiled OKBrian Paul
2008-07-02mesa: added some debug code (disabled)Brian Paul
2008-07-02mesa: regeneratedBrian Paul
2008-07-02mesa: added some missing equal() notEqual() intrinsicsBrian Paul
2008-07-02mesa: regenerated filesBrian Paul
2008-07-02mesa: fix all(bvec2) function typo, add missing bvec2/3/4() constuctorsBrian Paul
2008-07-02generate a link error if the vertex shader references too many texturesBrian Paul
2008-07-01mesa: fix a GLSL vector subscript/writemask bugBrian Paul
2008-07-01mesa: move some functionsBrian Paul
2008-07-01mesa: make _slang_swizzle_swizzle() non-privateBrian Paul
2008-07-01mesa: better function inlining in the presence of 'return' statementsBrian Paul
2008-07-01mesa: add/fix some IrInfo entries for debugging purposesBrian Paul
2008-06-12glsl: make sure we replace all output reads with temporariesZack Rusin
2008-06-12glsl: fix array size initialiazers using const variablesZack Rusin
2008-06-12glsl: implement variable array indexesZack Rusin
2008-06-04Set the attribute as used.Brian Paul
2008-05-20fix incorrect sampler numbering/indexing.Brian Paul
2008-05-16Fix a program refcounting error, don't share program parameter lists.Brian Paul
2008-05-16fix assertion typo: s/=/==/Brian Paul
2008-05-14Updated GLSL uniform/sampler handling from gallium-0.1 branchBrian Paul
2008-05-14fix some additional program refcounting bugsBrian Paul
2008-05-07Never fail `make clean'Dan Nicholson
2008-05-06implement full reference counting for vertex/fragment programsBrian
2008-04-23glcore: drop outdated sources files intented for xorgGeorge Sapountzis
2008-04-14fix GL_ARB_texture_rectangle breakageBrian Paul
2008-04-14define #extension GL_ARB_texture_rectangleDavid Flynn
2008-04-03rewrite some of the mat*mat, mat*vec intrinsicsBrian
2008-03-14init tmpNode to zerosBrian
2008-03-14mesa: fix emit_clamp() so that we don't use an output register as temporaryBrian
2008-01-31regenerate glsl library functionsRoland Scheidegger
2008-01-31fix w component of glsl vec4 asinRoland Scheidegger
2007-12-04Fix gl_FrontFacing compilation problemBrian
2007-11-30Merge branch 'master' of git+ssh://joukj@git.freedesktop.org/git/mesa/mesajoukj
2007-11-27set fp->UsesKill when emitting OPCODE_KILBrian
2007-11-23Fix parsing of gl_FrontLightModelProduct.sceneColor, don't segfault on variab...Brian
2007-10-31Merge branch 'master' of git+ssh://joukj@git.freedesktop.org/git/mesa/mesaJouk
2007-10-26Merge branch '965-glsl'Zou Nan hai
2007-10-24add to gitBrian
2007-10-24Implement gl_PointCoord attribute for GLSL fragment shaders.Brian
2007-10-03 Update of OpenVMS makefiles for the use of "new" include file conventionJouk
2007-10-02fix comment: s/branch/kill/Brian
2007-10-02Merge branch 'master' of git+ssh://joukj@git.freedesktop.org/git/mesa/mesaJouk
2007-07-31fix failure caused by undeclared variable (bug 11783)Brian
2007-07-31glGetAttribLocation always returned 1 (bug 11774)Brian
2007-07-26fix-up inlined/non-inlined function inconsistenciesBrian
2007-07-26Fix function call bug 11731. Also, fix up IR_CALL/IR_FUNC confusion.Brian