Age | Commit message (Expand) | Author |
2009-06-10 | glsl: Fix symbol replacement handling in preprocessor. | Brian Paul |
2009-06-09 | glsl: Expand nested preprocessor macros. | Brian Paul |
2009-06-08 | glsl: Fix preprocessor define argument parsing for dead sections. | Brian Paul |
2009-04-27 | Avoid a segfault in shader compilation | Robert Ellison |
2009-04-14 | mesa: merge the prog_src_register::NegateBase and NegateAbs fields | Brian Paul |
2009-04-07 | glsl: don't optimize program if MESA_GLSL=nopt | Brian Paul |
2009-04-02 | glsl: fix segfault in linker when vertex or fragment shader was missing | Brian Paul |
2009-04-01 | glsl: implement compiling/linking of separate compilation units | Brian Paul |
2009-04-01 | glsl: fix texgen state variable tokens in emit_statevars() | Brian Paul |
2009-03-25 | slang: ensure structure elements have their array length set | Alan Hourihane |
2009-03-20 | slang: Use _mesa_snprintf() wrapper. | Michal Krol |
2009-03-19 | slang: initialize the context | Alan Hourihane |
2009-03-19 | slang: support uniform arrays | Alan Hourihane |
2009-03-19 | glsl: change GLSL #pragma initialization | Brian Paul |
2009-03-19 | glsl: when debug pragma is on, emit comments about function calls/inlines | Brian Paul |
2009-03-19 | slang: if/else/break & if/else/continue work for unrolled loops | Alan Hourihane |
2009-03-18 | slang: redo the last commit for if/break & if/continue tests as it | Alan Hourihane |
2009-03-18 | Revert "slang: if we detect an if/break or if/continue within a loop and we're" | Alan Hourihane |
2009-03-18 | slang: if we detect an if/break or if/continue within a loop and we're | Alan Hourihane |
2009-03-10 | glsl: remove _slang_attach_storage() function | Brian Paul |
2009-03-10 | glsl: some clean-ups, remove old assertions, add new assertions | Brian Paul |
2009-03-10 | glsl: remove stray/unneeded totalSize assignment | Brian Paul |
2009-03-10 | glsl: fix typo: s/vec4_tex1d_proj/vec4_tex_1d_proj/ | Brian Paul |
2009-03-07 | mesa: gl_register_file enum typedef | Brian Paul |
2009-03-06 | glsl: call the program optimizer | Brian Paul |
2009-02-28 | mesa: rename, reorder FRAG_RESULT_x tokens | Brian Paul |
2009-02-24 | glsl: silence warning | Brian Paul |
2009-02-23 | glsl: yet another swizzled expression fix | Brian Paul |
2009-02-23 | glsl: fix another swizzle-related bug | Brian Paul |
2009-02-20 | glsl: use new IR opcodes for TEX instructions with shadow comparison | Brian Paul |
2009-02-20 | glsl: rename GLSL texture assembly instructions to be more legible | Brian Paul |
2009-02-20 | glsl: fix vec4_texp_rect IR code (need projective version) | Brian Paul |
2009-02-18 | glsl: fix link failure for variable-indexed varying output arrays | Brian Paul |
2009-02-18 | glsl: fix a swizzle-related regression | Brian Paul |
2009-02-17 | glsl: fix mistake in a comment | Brian Paul |
2009-02-17 | glsl: fix an array indexing bug | Brian Paul |
2009-02-16 | glsl: silence some uninit var warnings | Brian Paul |
2009-02-09 | mesa: merge gallium-0.2 into gallium-master-merge | Brian Paul |
2009-02-06 | glsl: new MESA_GLSL env var for GLSL debugging features | Brian Paul |
2009-02-06 | Revert "mesa: meaningless whitespace change to see if git's working (ignore)" | Brian Paul |
2009-02-06 | mesa: meaningless whitespace change to see if git's working (ignore) | Brian Paul |
2009-02-04 | glsl: use _slang_var_swizzle() in a few places to simplify the code. | Brian Paul |
2009-02-04 | glsl: remove unused prototype | Brian Paul |
2009-02-04 | glsl: replace assertion with conditional in _slang_pop_var_table() | Brian Paul |
2009-02-02 | mesa: fix GLSL issue preventing use of all 16 generic vertex attributes | Brian Paul |
2009-02-02 | glsl: update program->InputsRead when referencing input attributes | Brian Paul |
2009-01-28 | Make GL_ARB_draw_buffers mandatory | Ian Romanick |
2009-01-22 | glsl: call _mesa_write_shader_to_file(). Debug-only, disabled | Brian Paul |
2009-01-22 | glsl: set shader->CompileStatus in _slang_compile() | Brian Paul |
2009-01-22 | Merge commit 'origin/master' into gallium-0.2 | Alan Hourihane |