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path: root/src/mesa/shader/slang
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2008-07-29mesa: glsl: assorted fixes for resolving polymorphic functionsBrian Paul
Plus, - fix some issues in casting function arguments to format param types. - fix some vec/mat constructor bugs - find/report more syntax/semantic errors
2008-07-29mesa: glsl: re-order some constructorsBrian Paul
2008-07-29mesa: glsl: remove unneeded operatorsBrian Paul
2008-07-29mesa: glsl: added null ptr checkBrian Paul
2008-07-29mesa: glsl: additional error detectionBrian Paul
Plus begin some fixes for vec/matrix constructors.
2008-07-29mesa: gls: fix broken else clause of conditional break/continueBrian Paul
In the following case: for () { if (cond) break; // or continue; else something; } The "something" block didn't get emitted.
2008-07-29mesa: glsl: only try to link shaders defining main()Brian Paul
2008-07-29mesa: Silence compiler warning on windows.Michal Krol
2008-07-29mesa: glsl: fix/simplify array element handlingBrian Paul
Also fix bug in comparing large structs/arrays.
2008-07-29mesa: glsl: mark constructor params as constBrian Paul
2008-07-29mesa: glsl: rework swizzle storage handlingBrian Paul
Build on the heirarchal approach implemented for arrays/structs.
2008-07-29mesa: fix uninitialized varBrian Paul
2008-07-29mesa: glsl: implement constructor functions for user-defined typesBrian Paul
2008-07-29mesa: initial support for GLSL struct/array comparisonsBrian Paul
2008-07-29mesa: added null ptr check (error handling case)Brian Paul
2008-07-29mesa: fix +=, -=, etc. operatorsBrian Paul
2008-07-29mesa: assorted glsl uniform/attribute fixesBrian Paul
Fix incorrect uniform/attribute size query results. Add missing error checking for glUniform, glUniformMatrix params Fix an array size/allocation error.
2008-07-29mesa: glsl: various writemask/swizzle improvements and clean-upsBrian Paul
2008-07-29mesa: rework array/struct addressing code.Brian Paul
The slang_ir_storage type now has a pointer to parent storage to represent storage of an array element within an array, or a field within a struct. This fixes some problems related to addressing of fields/elements in non- trivial cases. More work to follow.
2008-07-29mesa: fix some GLSL /= int operatorsBrian Paul
plus add a few more special constructors to improve code quality.
2008-07-29mesa: implement grammar/parsing for precision/invariant syntaxBrian Paul
Plus, fix some issues with pre-defined preprocessor symbols and version checking.
2008-07-29mesa: Silence compiler warnings on Windows.Brian Paul
2008-07-29mesa: fix some function inlining bugsBrian Paul
Need to add local vars of original function to the new scope's variable list (though the DECLs were already present). In slang_operation_copy() call slang_replace_scope() for SLANG_OPER_BLOCK_NEW_SCOPE opers.
2008-07-29mesa: improved printingBrian Paul
2008-07-17mesa: regenerated fileBrian Paul
2008-07-17mesa: fix/improve the atan(y,x) functionBrian Paul
2008-07-16mesa: regenerated fileBrian Paul
2008-07-16mesa: fix temp re-use bug in emit_arith()Brian Paul
2008-07-16mesa: fix copy&paste errors in degrees() functionsBrian Paul
2008-07-15mesa: regenerated fileBrian Paul
2008-07-15mesa: add missing IR_LOG2 caseBrian Paul
2008-07-15mesa: fix some broken /= operatorsBrian Paul
2008-07-15mesa: fix some broken bool, bvec2, bvec3, bvec4 constructorsBrian Paul
2008-07-15mesa: fix storage size computation in emit_arith()Brian Paul
2008-07-14mesa: assemble main() after all other functionsBrian Paul
Before, main() had to come after any functions it called.
2008-07-14mesa: check for null shader->SourceBrian Paul
2008-07-08mesa: more debug outputBrian Paul
2008-07-08mesa: compute global var size before doing codegenBrian Paul
2008-07-08mesa: add missing VARYING case to storage_string()Brian Paul
2008-07-03mesa: regenerated fileBrian Paul
2008-07-03mesa: additional vec4 constructorBrian Paul
2008-07-03mesa: fix array storage allocation bugBrian Paul
2008-07-03mesa: fix incorrect array size, added assertionBrian Paul
2008-07-02mesa: when linking a shader program, make sure all the shaders compiled OKBrian Paul
2008-07-02mesa: added some debug code (disabled)Brian Paul
2008-07-02mesa: regeneratedBrian Paul
2008-07-02mesa: added some missing equal() notEqual() intrinsicsBrian Paul
2008-07-02mesa: regenerated filesBrian Paul
2008-07-02mesa: fix all(bvec2) function typo, add missing bvec2/3/4() constuctorsBrian Paul
2008-07-02generate a link error if the vertex shader references too many texturesBrian Paul