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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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mesa
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shader
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slang
Age
Commit message (
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Author
2008-10-31
mesa: do scope replacement for variable initializers too
Brian Paul
2008-10-31
mesa: fix copy/paste error in GLSL error msg
Brian Paul
2008-10-01
mesa: Fix compiler warnings on Windows.
Michal Krol
2008-09-17
mesa: new gl_fragment_program fields indicating use of fog, front-facing, poi...
Brian Paul
2008-09-17
mesa: update program->NumAddressRegs field in _slang_update_inputs_outputs()
Brian Paul
2008-09-17
mesa: fix bug in previous changes to _slang_resolve_attributes()
Brian Paul
2008-09-16
mesa: rework GLSL vertex attribute binding
Brian Paul
2008-08-22
mesa: glsl: regenerated file
Brian Paul
2008-08-22
mesa: glsl: implement exp() functions in terms of EXP asm instruction, not pow
Brian Paul
2008-08-20
mesa: glsl: fix a swizzle bug in storage_to_src_reg()
Brian Paul
2008-08-20
mesa: glsl: add check for exceeding max number of constants/uniforms
Brian Paul
2008-08-20
mesa: glsl: regenerated file
Brian Paul
2008-08-20
mesa: glsl: better implementation of ftransform()
Brian Paul
2008-08-19
mesa: glsl: more writemask error checking
Brian Paul
2008-08-19
mesa: glsl: added some post incr/decr error checks
Brian Paul
2008-08-19
mesa: glsl: limit function matching through casting
Brian Paul
2008-08-19
mesa: glsl: add usage tracking for uniform vars
Brian Paul
2008-08-19
mesa: glsl: put var emit/ref code into separate functions
Brian Paul
2008-08-15
mesa: glsl: fix linking of varying vars which are arrays
Brian Paul
2008-08-12
mesa: glsl: fix error detection of writing to read-only variables
Brian Paul
2008-08-12
mesa: glsl: fix comment
Brian Paul
2008-08-12
mesa: glsl: enable bzero() in slang_typeinfo_construct()
Brian Paul
2008-08-12
mesa: glsl: remove reads of output regs from fragment shaders too
Brian Paul
2008-08-12
mesa: glsl: better error messages
Brian Paul
2008-08-12
mesa: glsl: regenerated files
Brian Paul
2008-08-12
mesa: glsl: additional constructors
Brian Paul
2008-08-12
mesa: glsl: better mod() functions
Brian Paul
2008-08-11
mesa: glsl: regenerated file
Brian Paul
2008-08-11
mesa: glsl: change refract() functions to allow inlining
Brian Paul
2008-08-11
mesa: glsl: use SGE instead of SGT in step() functions
Brian Paul
2008-08-11
mesa: glsl: fix bugs in refract() functions, plus minor optimization
Brian Paul
2008-08-07
mesa: glsl: regenerated files
Brian Paul
2008-08-07
mesa: glsl: finish up support for precision qualifiers
Brian Paul
2008-08-07
mesa: Extend GLSL syntax to accept type precision in full type specifiers.
Michal Krol
2008-08-07
mesa: Silence compiler warnings on Windows.
Michal Krol
2008-08-06
mesa: glsl: regenerated file
Brian Paul
2008-08-06
mesa: glsl: report 'Syntax Error' instead of 'Invalid external declaration'
Brian Paul
2008-08-06
mesa: glsl: additional error checking
Brian Paul
2008-08-06
mesa: glsl: check for rect tex samplers
Brian Paul
2008-08-06
mesa: glsl: disallow initializers for varying vars
Brian Paul
2008-08-06
mesa: glsl: more type checking for attribute/varying/uniform vars/locals
Brian Paul
2008-08-06
mesa: glsl: check that attribute vars are of float/vec/mat type
Brian Paul
2008-08-06
mesa: glsl: more assignment type checking
Brian Paul
2008-08-06
mesa: glsl: fix SLANG_OPER_VARIABLE_DECL type checking case
Brian Paul
2008-08-06
mesa: glsl: count number of temp regs used
Haihao Xiang
2008-08-05
mesa: glsl: code consolidation in _slang_gen_declaration()
Brian Paul
2008-08-05
mesa: glsl: disallow user-defined functions/vars prefixed with gl_
Brian Paul
2008-08-05
mesa: glsl: additional type checking for assignments, inequalities
Brian Paul
2008-08-05
mesa: glsl: generate error for main(any args)
Brian Paul
2008-08-05
mesa: glsl: regenerated file
Brian Paul
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