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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Age
Commit message (
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Author
2008-07-18
mesa: glsl: various writemask/swizzle improvements and clean-ups
Brian Paul
2008-07-18
mesa: rework array/struct addressing code.
Brian Paul
2008-07-18
mesa: regenerated file
Brian Paul
2008-07-18
mesa: fix some GLSL /= int operators
Brian Paul
2008-07-17
mesa: regenerated file
Brian Paul
2008-07-17
mesa: fix/improve the atan(y,x) function
Brian Paul
2008-07-16
mesa: fix temp re-use bug in emit_arith()
Brian Paul
2008-07-16
mesa: regenerated files
Brian Paul
2008-07-16
mesa: fix copy&paste errors in degrees() functions
Brian Paul
2008-07-16
mesa: implement grammar/parsing for precision/invariant syntax
Brian Paul
2008-07-16
mesa: Silence compiler warnings on Windows.
Michal Krol
2008-07-15
mesa: add missing IR_LOG2 case
Brian Paul
2008-07-15
mesa: regenerated file
Brian Paul
2008-07-15
mesa: fix some broken /= operators
Brian Paul
2008-07-15
mesa: regenerated file
Brian Paul
2008-07-15
mesa: fix some broken bool, bvec2, bvec3, bvec4 constructors
Brian Paul
2008-07-15
mesa: fix storage size computation in emit_arith()
Brian Paul
2008-07-15
mesa: fix some function inlining bugs
Brian Paul
2008-07-15
mesa: improved printing
Brian Paul
2008-07-15
mesa: Silence compiler warnings on Windows.
Michal Krol
2008-07-14
mesa: assemble main() after all other functions
Brian Paul
2008-07-09
mesa: check for null shader->Source
Brian Paul
2008-07-08
mesa: fix bug/failure in recursive function inlining
Brian Paul
2008-07-08
mesa: more debug output
Brian Paul
2008-07-08
mesa: compute global var size before doing codegen
Brian Paul
2008-07-08
mesa: add missing VARYING case to storage_string()
Brian Paul
2008-07-03
mesa: fix incorrect array size, added assertion
Brian Paul
2008-07-03
mesa: fix array storage allocation bug
Brian Paul
2008-07-03
mesa: regenerated file
Brian Paul
2008-07-03
mesa: additional vec4 constructor
Brian Paul
2008-07-02
mesa: additional GLSL built-in constants
Brian Paul
2008-07-02
mesa: when linking a shader program, make sure all the shaders compiled OK
Brian Paul
2008-07-02
mesa: added some debug code (disabled)
Brian Paul
2008-07-02
mesa: regenerated file
Brian Paul
2008-07-02
mesa: added some missing equal() notEqual() intrinsics
Brian Paul
2008-07-02
mesa: disable some debug assertions
Brian Paul
2008-07-02
mesa: regenerated files
Brian Paul
2008-07-02
mesa: fix all(bvec2) function typo, add missing bvec2/3/4() constuctors
Brian Paul
2008-07-01
mesa: fix a GLSL vector subscript/writemask bug
Brian Paul
2008-07-01
mesa: move some functions
Brian Paul
2008-07-01
mesa: make _slang_swizzle_swizzle() non-private
Brian Paul
2008-07-01
mesa: better function inlining in the presence of 'return' statements
Brian Paul
2008-07-01
mesa: add/fix some IrInfo entries for debugging purposes
Brian Paul
2008-06-24
mesa: Use appropriate unsigned/signed, float/integer types.
José Fonseca
2008-06-12
glsl: make sure we replace all output reads with temporaries
Zack Rusin
2008-06-12
glsl: implement variable array indexes
Zack Rusin
2008-06-09
glsl: fix array size initialiazers using const variables
Zack Rusin
2008-06-04
Set the attribute as used.
Alan Hourihane
2008-05-20
fix incorrect sampler numbering/indexing.
Brian Paul
2008-05-16
Fix a program refcounting error, don't share program parameter lists.
Brian Paul
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