summaryrefslogtreecommitdiff
path: root/src/mesa/shader/slang
AgeCommit message (Expand)Author
2008-08-05mesa: glsl: regenerated fileBrian Paul
2008-08-05mesa: glsl: remove invalid use of f.x syntax where f is a floatBrian Paul
2008-08-05mesa: glsl: re-enable assignment type checkingBrian Paul
2008-08-05mesa: glsl: regenerated filesBrian Paul
2008-08-05mesa: glsl: re-org of intermediate/temp storageBrian Paul
2008-08-05mesa: glsl: disable broken assignment type checking for nowBrian Paul
2008-08-04mesa: glsl: check struct types in _slang_assignment_compatible()Brian Paul
2008-08-04mesa: glsl: varying vars can't be user-defined structsBrian Paul
2008-08-04mesa: glsl: regenerated filesBrian Paul
2008-08-04mesa: glsl: added vec4(ivec4) constructorBrian Paul
2008-08-04mesa: glsl: if/while/do condition must be booleanBrian Paul
2008-08-04mesa: glsl: additional type checking for ?: and = operatorsBrian Paul
2008-08-04mesa: glsl: don't allow comparision of arraysBrian Paul
2008-08-04mesa: glsl: error on const-qualified array declarationsBrian Paul
2008-08-04mesa: glsl: added null ptr checkBrian Paul
2008-08-04mesa: glsl: set literal_size for const varsBrian Paul
2008-08-04mesa: glsl: add missing code emit for struct/fieldBrian Paul
2008-08-04mesa: glsl: stop code emit after error is recordedBrian Paul
2008-08-04mesa: glsl: check that rhs of const var initializer is also constBrian Paul
2008-08-04mesa: glsl: handle user-defined const vars in expression simplificationBrian Paul
2008-08-04mesa: glsl: fix initialize size error checkBrian Paul
2008-08-04mesa: glsl: added initializer size/type error checkingBrian Paul
2008-08-04mesa: glsl: only allow one #version directiveBrian Paul
2008-08-04mesa: glsl: regenerated fileBrian Paul
2008-08-04mesa: glsl: new bvec4 constructorBrian Paul
2008-07-29mesa: glsl: remove old assertion (fixes glsl/bitmap.c)Brian Paul
2008-07-29mesa: disable debug codeBrian Paul
2008-07-25mesa: glsl: assorted fixes for resolving polymorphic functionsBrian Paul
2008-07-25mesa: regenerated filesBrian Paul
2008-07-25mesa: glsl: re-order some constructorsBrian Paul
2008-07-25mesa: glsl: remove unneeded operatorsBrian Paul
2008-07-25mesa: glsl: additional error detectionBrian Paul
2008-07-24mesa: gls: fix broken else clause of conditional break/continueBrian Paul
2008-07-24mesa: glsl: only try to link shaders defining main()Brian Paul
2008-07-24mesa: Prefix main includes with dir to avoid conflicts.José Fonseca
2008-07-24mesa: Silence compiler warning on windows.Michal Krol
2008-07-23mesa: glsl: fix/simplify built-in constant lookupBrian Paul
2008-07-23mesa: glsl: fix/simplify array element handlingBrian Paul
2008-07-23mesa: glsl: mark constructor params as constBrian Paul
2008-07-22mesa: glsl: rework swizzle storage handlingBrian Paul
2008-07-22mesa: fix uninitialized varBrian Paul
2008-07-22mesa: glsl: implement constructor functions for user-defined typesBrian Paul
2008-07-21mesa: initial support for GLSL struct/array comparisonsBrian Paul
2008-07-21mesa: added null ptr check (error handling case)Brian Paul
2008-07-21mesa: fix +=, -=, etc. operatorsBrian Paul
2008-07-21mesa: assorted glsl uniform/attribute fixesBrian Paul
2008-07-21mesa: remove debug codeBrian Paul
2008-07-18mesa: glsl: various writemask/swizzle improvements and clean-upsBrian Paul
2008-07-18mesa: rework array/struct addressing code.Brian Paul
2008-07-18mesa: regenerated fileBrian Paul