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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Commit message (
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Author
2008-07-02
mesa: additional GLSL built-in constants
Brian Paul
2008-07-02
mesa: when linking a shader program, make sure all the shaders compiled OK
Brian Paul
2008-07-02
mesa: added some debug code (disabled)
Brian Paul
2008-07-02
mesa: regenerated file
Brian Paul
2008-07-02
mesa: added some missing equal() notEqual() intrinsics
Brian Paul
2008-07-02
mesa: disable some debug assertions
Brian Paul
2008-07-02
mesa: regenerated files
Brian Paul
2008-07-02
mesa: fix all(bvec2) function typo, add missing bvec2/3/4() constuctors
Brian Paul
2008-07-01
mesa: fix a GLSL vector subscript/writemask bug
Brian Paul
2008-07-01
mesa: move some functions
Brian Paul
2008-07-01
mesa: make _slang_swizzle_swizzle() non-private
Brian Paul
2008-07-01
mesa: better function inlining in the presence of 'return' statements
Brian Paul
2008-07-01
mesa: add/fix some IrInfo entries for debugging purposes
Brian Paul
2008-06-24
mesa: Use appropriate unsigned/signed, float/integer types.
José Fonseca
2008-06-12
glsl: make sure we replace all output reads with temporaries
Zack Rusin
2008-06-12
glsl: implement variable array indexes
Zack Rusin
2008-06-09
glsl: fix array size initialiazers using const variables
Zack Rusin
2008-06-04
Set the attribute as used.
Alan Hourihane
2008-05-20
fix incorrect sampler numbering/indexing.
Brian Paul
2008-05-16
Fix a program refcounting error, don't share program parameter lists.
Brian Paul
2008-05-14
fix-up inlined/non-inlined function inconsistencies
Brian Paul
2008-05-14
mesa: rm unneeded file
Brian Paul
2008-05-14
mesa: prefix rm command with -
Brian Paul
2008-05-14
rewrite some of the mat*mat, mat*vec intrinsics
Brian Paul
2008-05-14
mesa: regenerate slang built-in data (asin(vec4) fix)
Brian Paul
2008-05-14
mesa: fix missing w assignment in asin(vec4)
Brian Paul
2008-05-14
mesa: updated comment
Brian Paul
2008-05-14
mesa: minor bug fixes from master
Brian Paul
2008-05-14
mesa: dead code removal
Brian Paul
2008-05-14
mesa: minor bug fixes, null ptr checks, dead code removal
Brian Paul
2008-05-14
mesa: fix errors in LightModelProduct state, other misc error cases
Brian Paul
2008-05-14
fix some additional program refcounting bugs
Brian Paul
2008-05-06
gallium: implement full reference counting for vertex/fragment programs
Brian
2008-04-14
fix GL_ARB_texture_rectangle breakage
Brian Paul
2008-04-14
mesa: define #extension GL_ARB_texture_rectangle
David Flynn
2008-04-07
mesa: call _mesa_remove_varying_reads() after compiling vertex shaders
Brian
2008-04-04
mesa: no longer combine vertex/fragment shader parameters/uniforms
Brian
2008-03-14
mesa: init tmpNode to zeros
Brian Paul
2008-03-14
mesa: fix emit_clamp() so that we don't use an output register as temporary
Brian Paul
2008-03-13
mesa: fix (harmless?) assignment in assert
Keith Whitwell
2008-02-25
Remove files of unsupported build systems.
José Fonseca
2007-10-29
Rename 'mms-config.' to 'mms.config'.
Michal Krol
2007-10-26
turn off debug output
Brian
2007-10-26
Re-implement GLSL texture sampler variables.
Brian
2007-10-24
add to git
Brian
2007-10-24
Implement gl_PointCoord attribute for GLSL fragment shaders.
Brian
2007-07-26
Fix function call bug 11731. Also, fix up IR_CALL/IR_FUNC confusion.
Brian
2007-07-26
generate error upon writing to varying var in fragment program (bug 11733)
Brian
2007-07-24
call ctx->Driver.NewProgram() instead of _mesa_new_program()
Brian
2007-07-12
fix swizzle-related bug 11534
Brian
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