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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Commit message (
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Author
2008-11-13
mesa: remove some do-nothing GLSL code
Brian Paul
2008-11-13
mesa: fix accidental regression in GLSL built-in texture matrix lookup
Brian Paul
2008-11-13
mesa: use the tighter definition of GLSL ftransform() from the gallium branches
Brian Paul
2008-11-13
mesa: remove unused/obsolete __NormalMatrixTranspose matrix
Brian Paul
2008-11-13
mesa: fix bug in GLSL built-in matrix state lookup
Brian Paul
2008-11-10
mesa: track initialization status of uniform variables. Plus, asst clean-ups.
Brian Paul
2008-11-10
mesa: initial support for uniform variable initializers.
Brian Paul
2008-11-10
mesa: fix logic error in GLSL linker when looking for main() shaders
Brian Paul
2008-11-10
mesa: allows 'f' suffix on GLSL float literals
Brian Paul
2008-11-07
mesa: add support for 'centroid' qualifier in GLSL 1.20
Brian Paul
2008-11-07
mesa: add support for 'invariant' keyword for GLSL 1.20
Brian Paul
2008-11-07
mesa: reformat comments, rewrap lines, etc for a little better readability
Brian Paul
2008-11-07
mesa: add GLSL support for DP2, NRM3, NRM4 instructions (not actually emitted...
Brian Paul
2008-11-07
mesa: include shader/prog_instruction.h
Brian Paul
2008-11-06
mesa: rename OPCODE_INT -> OPCODE_TRUNC
Brian Paul
2008-11-06
mesa: update the shader programs->TexturesUsed array at link time
Brian Paul
2008-11-05
mesa: Fix compiler warnings on Windows.
Brian Paul
2008-11-05
mesa: fix a GLSL array indexing codegen bug
Brian Paul
2008-11-05
mesa: remove extra \n from printf string
Brian Paul
2008-11-04
mesa: fix float-valued GLSL vertex attribute variables
Brian Paul
2008-11-01
mesa: silence warnings
Brian Paul
2008-11-01
mesa: do scope replacement for while/for loops too
Brian Paul
2008-11-01
mesa: glsl tree print improvements
Brian Paul
2008-11-01
mesa: fix assignment / parameter passing of sampler types
Brian Paul
2008-11-01
mesa: additional debug flags for glsl debug/disassembly
Brian Paul
2008-10-31
mesa: fix some bugs with precision qualifier parsing
Brian Paul
2008-10-31
mesa: do scope replacement for variable initializers too
Brian Paul
2008-10-31
mesa: fix copy/paste error in GLSL error msg
Brian Paul
2008-09-25
mesa: prevent the slang code generator from aborting when faced with a sample...
Sam Hocevar
2008-09-23
mesa: update program->NumAddressRegs field in _slang_update_inputs_outputs()
Brian Paul
2008-09-23
mesa: new gl_fragment_program fields indicating use of fog, front-facing, poi...
Brian Paul
2008-09-17
mesa: fix bug in previous changes to _slang_resolve_attributes()
Brian Paul
2008-09-16
mesa: rework GLSL vertex attribute binding
Brian Paul
2008-08-25
mesa: glsl: regenerated file
Brian Paul
2008-08-25
mesa: glsl: grab latest fixes from gallium-0.1 branch
Brian Paul
2008-08-16
mesa: turn off 'x' bit misset on a few .h and .syn files
Brian Paul
2008-08-16
mesa: import latest GLSL code from gallium-0.1 branch
Brian Paul
2008-08-06
disable debug code accidentally enabled by prev commit
Brian Paul
2008-08-06
mesa: glsl: count number of temp regs used
Haihao Xiang
2008-07-29
mesa: glsl: remove old assertion (fixes glsl/bitmap.c)
Brian Paul
2008-07-29
mesa: disable debug code
Brian Paul
2008-07-29
mesa: regenerated files
Brian Paul
2008-07-29
mesa: Silence compiler warnings on Windows.
Brian Paul
2008-07-29
mesa: cast to fix warning
Brian Paul
2008-07-29
mesa: fix bug/failure in recursive function inlining
Brian Paul
2008-07-29
mesa: glsl: silence warning (s/int/GLuint)
Brian Paul
2008-07-29
mesa: remove stray debug code
Brian Paul
2008-07-29
mesa: glsl: assorted fixes for resolving polymorphic functions
Brian Paul
2008-07-29
mesa: glsl: re-order some constructors
Brian Paul
2008-07-29
mesa: glsl: remove unneeded operators
Brian Paul
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