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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2009-06-26
glsl: checkpoint: predicate __retVal = expr with __returnFlag
Brian Paul
2009-06-26
glsl: use new helper functions in _slang_gen_logical_and/or()
Brian Paul
2009-06-26
glsl: add comments
Brian Paul
2009-06-26
glsl: checkpoint: replace 'return' with __returnFlag=true;
Brian Paul
2009-06-26
glsl: fix up scoping for parent/children in slang_operation_copy()
Brian Paul
2009-06-26
glsl: fix uninitialized var in _slang_gen_for_without_continue()
Brian Paul
2009-06-26
glsl: added slang_operation_free_children()
Brian Paul
2009-06-26
glsl: added slang_oper_num_children() helper
Brian Paul
2009-06-26
glsl: check-point: declare _returnFlag
Brian Paul
2009-06-26
glsl: added slang_operation_insert_child()
Brian Paul
2009-06-26
glsl: use slang_generate_declaration() to consolidate some code
Brian Paul
2009-06-26
glsl: remove obsolete comment
Brian Paul
2009-06-26
glsl: implement _slang_gen_while_without_continue()
Brian Paul
2009-06-26
glsl: fix a bug involving 'continue' in 'for' loops
Brian Paul
2009-06-26
glsl: added slang_oper_child_const()
Brian Paul
2009-06-26
glsl: use _slang_loop_contains_continue_or_break() to check for unrolling
Brian Paul
2009-06-26
glsl: use new _slang_loop_contains_continue() helper function
Brian Paul
2009-06-26
glsl: implement continue->break translation for do-while loops
Brian Paul
2009-06-26
glsl: added slang_operation_literal_int/bool() helper functions
Brian Paul
2009-06-26
glsl: don't allocate 0-length children array in slang_operation_copy()
Brian Paul
2009-06-26
glsl: remove debug code, misc clean-up
Brian Paul
2009-06-26
glsl: implement continue->break transformation for for-loops
Brian Paul
2009-06-26
glsl: added slang_operation_add_children() and slang_oper_child() helpers
Brian Paul
2009-06-26
glsl: added slang_assemble_ctx::EmitContReturn field, init
Brian Paul
2009-06-26
glsl: don't unroll loops containing continue/break
Brian Paul
2009-06-26
Revert "slang: if/else/break & if/else/continue work for unrolled loops"
Brian Paul
2009-06-22
mesa: rename MAX_VERTEX_ATTRIBS to MAX_VERTEX_GENERIC_ATTRIBS
Brian Paul
2009-06-26
Merge branch 'mesa_7_5_branch'
Brian Paul
2009-06-17
glsl: call _mesa_postprocess_program(), disabled
Brian Paul
2009-06-10
glsl: fix warnings, update comments, s/TRUE/GL_TRUE/
Brian Paul
2009-06-10
glsl: Handle continuation characters in preprocessor.
Brian Paul
2009-06-10
glsl: fix warnings, update comments, s/TRUE/GL_TRUE/
Brian Paul
2009-06-10
glsl: Handle continuation characters in preprocessor.
Michal Krol
2009-06-10
glsl: Fix symbol replacement handling in preprocessor.
Brian Paul
2009-06-09
glsl: Expand nested preprocessor macros.
Brian Paul
2009-06-10
glsl: Fix symbol replacement handling in preprocessor.
Michal Krol
2009-06-09
glsl: Expand nested preprocessor macros.
Michal Krol
2009-06-08
glsl: Fix preprocessor define argument parsing for dead sections.
Brian Paul
2009-06-08
glsl: Fix preprocessor define argument parsing for dead sections.
Michal Krol
2009-06-08
glsl: preprocessor debug code (disabled)
Brian Paul
2009-05-22
mesa: rename MAX_VERTEX_ATTRIBS to MAX_VERTEX_GENERIC_ATTRIBS
Brian Paul
2009-05-08
glsl: check number of varying variables against the limit
Brian Paul
2009-05-08
glsl: set vertex/fragment program Ids to aid with debugging
Brian Paul
2009-04-27
Avoid a segfault in shader compilation
Robert Ellison
2009-04-14
mesa: merge the prog_src_register::NegateBase and NegateAbs fields
Brian Paul
2009-04-07
glsl: don't optimize program if MESA_GLSL=nopt
Brian Paul
2009-04-02
glsl: fix segfault in linker when vertex or fragment shader was missing
Brian Paul
2009-04-01
glsl: implement compiling/linking of separate compilation units
Brian Paul
2009-04-01
glsl: fix texgen state variable tokens in emit_statevars()
Brian Paul
2009-03-25
slang: ensure structure elements have their array length set
Alan Hourihane
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