Age | Commit message (Expand) | Author |
2008-07-02 | mesa: when linking a shader program, make sure all the shaders compiled OK | Brian Paul |
2008-07-02 | mesa: added some debug code (disabled) | Brian Paul |
2008-07-02 | mesa: regenerated file | Brian Paul |
2008-07-02 | mesa: added some missing equal() notEqual() intrinsics | Brian Paul |
2008-07-02 | mesa: disable some debug assertions | Brian Paul |
2008-07-02 | mesa: regenerated files | Brian Paul |
2008-07-02 | mesa: fix all(bvec2) function typo, add missing bvec2/3/4() constuctors | Brian Paul |
2008-07-01 | mesa: fix a GLSL vector subscript/writemask bug | Brian Paul |
2008-07-01 | mesa: move some functions | Brian Paul |
2008-07-01 | mesa: make _slang_swizzle_swizzle() non-private | Brian Paul |
2008-07-01 | mesa: better function inlining in the presence of 'return' statements | Brian Paul |
2008-07-01 | mesa: add/fix some IrInfo entries for debugging purposes | Brian Paul |
2008-06-24 | mesa: Use appropriate unsigned/signed, float/integer types. | José Fonseca |
2008-06-12 | glsl: make sure we replace all output reads with temporaries | Zack Rusin |
2008-06-12 | glsl: implement variable array indexes | Zack Rusin |
2008-06-09 | glsl: fix array size initialiazers using const variables | Zack Rusin |
2008-06-04 | Set the attribute as used. | Alan Hourihane |
2008-05-20 | fix incorrect sampler numbering/indexing. | Brian Paul |
2008-05-16 | Fix a program refcounting error, don't share program parameter lists. | Brian Paul |
2008-05-14 | fix-up inlined/non-inlined function inconsistencies | Brian Paul |
2008-05-14 | mesa: rm unneeded file | Brian Paul |
2008-05-14 | mesa: prefix rm command with - | Brian Paul |
2008-05-14 | rewrite some of the mat*mat, mat*vec intrinsics | Brian Paul |
2008-05-14 | mesa: regenerate slang built-in data (asin(vec4) fix) | Brian Paul |
2008-05-14 | mesa: fix missing w assignment in asin(vec4) | Brian Paul |
2008-05-14 | mesa: updated comment | Brian Paul |
2008-05-14 | mesa: minor bug fixes from master | Brian Paul |
2008-05-14 | mesa: dead code removal | Brian Paul |
2008-05-14 | mesa: minor bug fixes, null ptr checks, dead code removal | Brian Paul |
2008-05-14 | mesa: fix errors in LightModelProduct state, other misc error cases | Brian Paul |
2008-05-14 | fix some additional program refcounting bugs | Brian Paul |
2008-05-06 | gallium: implement full reference counting for vertex/fragment programs | Brian |
2008-04-14 | fix GL_ARB_texture_rectangle breakage | Brian Paul |
2008-04-14 | mesa: define #extension GL_ARB_texture_rectangle | David Flynn |
2008-04-07 | mesa: call _mesa_remove_varying_reads() after compiling vertex shaders | Brian |
2008-04-04 | mesa: no longer combine vertex/fragment shader parameters/uniforms | Brian |
2008-03-14 | mesa: init tmpNode to zeros | Brian Paul |
2008-03-14 | mesa: fix emit_clamp() so that we don't use an output register as temporary | Brian Paul |
2008-03-13 | mesa: fix (harmless?) assignment in assert | Keith Whitwell |
2008-02-25 | Remove files of unsupported build systems. | José Fonseca |
2007-10-29 | Rename 'mms-config.' to 'mms.config'. | Michal Krol |
2007-10-26 | turn off debug output | Brian |
2007-10-26 | Re-implement GLSL texture sampler variables. | Brian |
2007-10-24 | add to git | Brian |
2007-10-24 | Implement gl_PointCoord attribute for GLSL fragment shaders. | Brian |
2007-07-26 | Fix function call bug 11731. Also, fix up IR_CALL/IR_FUNC confusion. | Brian |
2007-07-26 | generate error upon writing to varying var in fragment program (bug 11733) | Brian |
2007-07-24 | call ctx->Driver.NewProgram() instead of _mesa_new_program() | Brian |
2007-07-12 | fix swizzle-related bug 11534 | Brian |
2007-07-04 | Be more consistant with paths in #includes. Eventually, eliminate a bunch of... | Brian |