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path: root/src/mesa/shader/slang
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2006-09-26Add syntax files for expression and directive preprocessor.Michal Krol
Fix syntax errors in builtin library 1.2 sources. All derivative files (*_gc.h and *_syn.h) are generated by Makefile.
2006-08-30Add missing vec4 instructions to the interpreter.Michal Krol
Other cosmetic changes.
2006-08-29replace abort with _mesa_problem()Brian Paul
2006-08-21More GLSL preprocessor code:Michal Krol
Rename slang_version.syn to slang_pp_version.syn. The #version directive understands version 120. Cosmetic changes in version preprocessor. Checks if requested version is supported by the compiler.
2006-08-21GLSL 1.20 constructors and operators.Michal Krol
2006-08-09GLSL 1.20 built-in library.Michal Krol
2006-08-09More GLSL code - more support for vec4 operations on x86 back-end.Michal Krol
2006-08-02Enable vec4 extension for x86 back-end.Michal Krol
2006-08-02Add vec4 extension.Michal Krol
2006-07-30Program to convert .syn file to .h headers.Michal Krol
2006-05-30Remove not needed forward declaration.Michal Krol
2006-05-18change initialization of texcoords - not all C compilers support ↵Brian Paul
non-constant array initializers
2006-05-17unbreak the buildTilman Sauerbeck
2006-05-16Change error message wording.Michal Krol
2006-05-16Rename print() to printMESA().Michal Krol
2006-05-16Fix attrib handling.Michal Krol
2006-05-16Extend printMESA function to output also to shader's info log.Michal Krol
Fix float-to-int conversion for x86 back-end.
2006-05-16Cleanup code. Change constructor prototype.Michal Krol
2006-05-16Cleanup code.Michal Krol
2006-05-16Change constructor prototype.Michal Krol
Fix struct field accessing.
2006-04-28added a trailing newline to pacify gccTilman Sauerbeck
2006-04-25Remove carriage returns.Michal Krol
2006-04-18Remove carriage-return chars *ONLY*.Michal Krol
2006-04-18Add support for ARB_vertex_shader attrib binding and query.Michal Krol
Clean-up ARB_shaderobjects code a bit.
2006-04-04More GLSL code:Michal Krol
- add support for varyings; GLSL fixes: - pow was wrongly computed in x86 back-end;
2006-03-21Silencium gcc warnings.Michal Krol
2006-03-21GLSL fixes:Michal Krol
- generate error on NULL pointers in glShaderSourceARB; - reinstall program object, if current, in glLinkProgramARB; - vertex and fragment shaders are optional in program object; - floor asm was wrongly computed for x86 back-end; - allow for (void) idiom in function prototypes; - all fixed-state uniforms are updated; - local variable initializers are working; - implement texture* and shadow* functions for vertex processor; - generate error if too many arguments in general constructor; - trim unused data in general constructor; - struct r-value field select was badly relocated; Changes: - add derived state gl_fog_attrib::_Scale; - add derived state gl_light::_CosCutoffNeg;
2006-03-17 Committing in .Jouk Jansen
Mesa/src/mesa/main/imports.h : removed <CR> Mesa/src/mesa/shader/slang/descrip.mms : added new sources Modified Files: Mesa/src/mesa/main/imports.h Mesa/src/mesa/shader/slang/descrip.mms ----------------------------------------------------------------------
2006-03-15rename enums, fixes compilation breakage (Michal Krol)Brian Paul
2006-03-14More GLSL code:Michal Krol
- add texture sampling support; - fix assembly codegen bugs;
2006-03-07 Committing in .Jouk Jansen
Update OpenVMS makefiles Modified Files: Mesa/src/mesa/shader/slang/descrip.mms Mesa/src/mesa/swrast/descrip.mms ----------------------------------------------------------------------
2006-02-27silence a bunch of warningsBrian Paul
2006-02-27More GLSL code:Michal Krol
- add x86 code generator; - add full support for uniforms in ARB_shader_objects; - add assembly instruction: global_addr; - reorganize #includes; - built-in uniforms accessed by index, rather than by name; - add some entries to x86sse rtasm; - add configurations to VC6 projects: 'Release x86' and 'Debug x86'; - #define SLANG_X86 active only on VC6 x86 builds; - introduce code export table for a shader; - remove GNU license from the noise library;
2006-02-22add some #includes, fix some prototypes (bug 5992)Brian Paul
2006-02-22silence a variety of compiler warningsBrian Paul
2006-02-21More GLSL code:Michal Krol
- uniforms (only GetLocation, Uniform1f and Uniform4fv for now for demos); - fix bugs and optimize array size handling; - 2D texture sampling (needs Enable(TEXTURE_2D) to work); - decrease built-in library assembly size by 30%.
2006-02-21 Committing in .Jouk Jansen
Update OpenVMS makefiles Modified Files: Mesa/src/mesa/shader/slang/descrip.mms Mesa/src/mesa/swrast/descrip.mms Mesa/src/mesa/tnl/descrip.mms ----------------------------------------------------------------------
2006-02-18More GLSL code.Michal Krol
- general constructors allowed; - implement noise functions (from Stefan Gustavson - thanks!) - cosmetic stuff.
2006-02-15Fix a few warnings:Brian Paul
- nested comments (use #if 0 / #endif instead) - missing default clause in switch statements - use of possibly undefined variables
2006-02-15Add support for forward function declarations.Michal Krol
2006-02-13 Update OpenVMS compile supportJouk Jansen
2006-02-13More glsl code.Michal Krol
2006-02-13REVISION 3.Michal Krol
Remove illegal operators for overloading.
2006-02-13Cosmetic changes.Michal Krol
2006-02-13Delete most of the comments.Michal Krol
Minor tweaks with the functions. Add experimental print functions.
2006-02-13Get it running for ARB_vertex_shader.Michal Krol
Add experimental print functions to builtin library. Some functionality missing: - automatic arrays; - general constructors; - local variable initialization; - texture sampling and noise; - semantic error checking; - function prototypes.
2006-01-30Split slang_compile.c into several smaller files - it was just too big.Michal Krol
Minor fixes and cosmetic changes.
2006-01-16remove some test code;Michal Krol
rewrite the intermediate code executor to address 64-bit platforms and global memory; store built-in library code in a precompiled form only;
2006-01-16remove slang_*_gc.h files;Michal Krol
rename slang_*_gc_bin.h files to slang_*_gc.h ones; store built-in library code in a precompiled form only;
2005-10-28add newline at end of fileBrian Paul