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path: root/src/mesa/shader/slang
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2008-11-11Merge commit 'origin/master' into gallium-0.2Brian Paul
Conflicts: src/mesa/shader/prog_execute.c src/mesa/shader/slang/library/slang_vertex_builtin_gc.h
2008-11-10mesa: track initialization status of uniform variables. Plus, asst clean-ups.Brian Paul
2008-11-10mesa: initial support for uniform variable initializers.Brian Paul
This lets one specify initial values for uniforms in the code, avoiding the need to call glUniform() in some cases.
2008-11-10mesa: fix logic error in GLSL linker when looking for main() shadersBrian Paul
2008-11-10mesa: allows 'f' suffix on GLSL float literalsBrian Paul
2008-11-07mesa: add support for 'centroid' qualifier in GLSL 1.20Brian Paul
2008-11-07mesa: add support for 'invariant' keyword for GLSL 1.20Brian Paul
2008-11-07mesa: reformat comments, rewrap lines, etc for a little better readabilityBrian Paul
2008-11-07Merge commit 'origin/master' into gallium-0.2Brian Paul
2008-11-07mesa: add GLSL support for DP2, NRM3, NRM4 instructions (not actually ↵Brian Paul
emitted yet though)
2008-11-07mesa: include shader/prog_instruction.hBrian Paul
Seems to fix a mysteriously missing build dependency.
2008-11-06Merge commit 'origin/master' into gallium-0.2Brian Paul
2008-11-06mesa: rename OPCODE_INT -> OPCODE_TRUNCBrian Paul
Trunc is a more accurate description; there's no type conversion involved.
2008-11-06mesa: update the shader programs->TexturesUsed array at link timeBrian Paul
If an application never calls glUniform() to set sampler variable values they'll remain 0 (the default value/unit). Now call _mesa_update_shader_textures_used() at link time in case glUniform() is never called. program->TextureUsed[] will then be correct for state validation.
2008-11-06Merge commit 'origin/gallium-0.1' into gallium-0.2Brian Paul
2008-11-06mesa: update the shader programs->TexturesUsed array at link timeBrian Paul
If an application never calls glUniform() to set sampler variable values they'll remain 0 (the default value/unit). Now call _mesa_update_shader_textures_used() at link time in case glUniform() is never called. program->TextureUsed[] will then be correct for state validation.
2008-11-05mesa: Fix compiler warnings on Windows.Brian Paul
cherry-picked subset of a77976d2ee578d0483c64f2aa41719bbae9c1c97
2008-11-05mesa: fix a GLSL array indexing codegen bugBrian Paul
Expressions like array[i] + array[j] didn't work properly before.
2008-11-05Merge commit 'origin/gallium-0.1' into gallium-0.2Brian Paul
Conflicts: src/gallium/auxiliary/rtasm/rtasm_execmem.c src/mesa/shader/slang/slang_emit.c src/mesa/shader/slang/slang_log.c src/mesa/state_tracker/st_atom_framebuffer.c
2008-11-05mesa: fix a GLSL array indexing codegen bugBrian Paul
Expressions like array[i] + array[j] didn't work properly before.
2008-11-05mesa: remove extra \n from printf stringBrian Paul
2008-11-05mesa: remove extra \n from printf stringBrian Paul
2008-11-05Merge commit 'origin/master' into gallium-0.2Alan Hourihane
2008-11-04mesa: fix float-valued GLSL vertex attribute variablesBrian Paul
The swizzle mask for such variables wasn't set up properly.
2008-11-04mesa: fix float-valued GLSL vertex attribute variablesBrian Paul
The swizzle mask for such variables wasn't set up properly.
2008-11-01Merge commit 'origin/master' into gallium-0.2Alan Hourihane
Conflicts: src/mesa/shader/slang/library/slang_vertex_builtin_gc.h
2008-11-01mesa: silence warningsBrian Paul
2008-11-01mesa: do scope replacement for while/for loops tooBrian Paul
This fixes a function inlining bug involving vars declared inside loop bodies.
2008-11-01mesa: glsl tree print improvementsBrian Paul
2008-11-01mesa: fix assignment / parameter passing of sampler typesBrian Paul
2008-11-01mesa: additional debug flags for glsl debug/disassemblyBrian Paul
2008-11-01mesa: silence warningsBrian Paul
2008-11-01mesa: do scope replacement for while/for loops tooBrian Paul
This fixes a function inlining bug involving vars declared inside loop bodies.
2008-11-01mesa: glsl tree print improvementsBrian Paul
2008-11-01mesa: fix assignment / parameter passing of sampler typesBrian Paul
2008-11-01mesa: additional debug flags for glsl debug/disassemblyBrian Paul
2008-10-31mesa: fix some bugs with precision qualifier parsingBrian Paul
2008-10-31mesa: do scope replacement for variable initializers tooBrian Paul
2008-10-31mesa: fix copy/paste error in GLSL error msgBrian Paul
2008-10-31mesa: fix some bugs with precision qualifier parsingBrian Paul
2008-10-31mesa: do scope replacement for variable initializers tooBrian Paul
2008-10-31mesa: fix copy/paste error in GLSL error msgBrian Paul
2008-10-13mesa: when emitting an address load instruction, forAlan Hourihane
indexed elements ensure we write to a single register.
2008-10-02mesa: Fix compiler warnings on Windows.Michal Krol
2008-10-01mesa: Fix compiler warnings on Windows.Michal Krol
2008-09-26Merge commit 'origin/master' into HEADKeith Whitwell
Conflicts: src/mesa/vbo/vbo.h src/mesa/vbo/vbo_exec_api.c src/mesa/vbo/vbo_exec_draw.c
2008-09-25mesa: prevent the slang code generator from aborting when faced with a ↵Sam Hocevar
sampler variable redeclaration.
2008-09-23mesa: update program->NumAddressRegs field in _slang_update_inputs_outputs()Brian Paul
2008-09-23mesa: new gl_fragment_program fields indicating use of fog, front-facing, ↵Brian Paul
point coord (cherry picked from commit d7a7b0a10dd355fbeb7a404091a42d4ab558c820)
2008-09-18Merge commit 'origin/gallium-0.1' into gallium-0.2Keith Whitwell
Conflicts: src/mesa/shader/slang/slang_link.c