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2008-04-14mesa: define #extension GL_ARB_texture_rectangleDavid Flynn
2008-04-07mesa: call _mesa_remove_varying_reads() after compiling vertex shadersBrian
2008-04-04mesa: no longer combine vertex/fragment shader parameters/uniformsBrian
GLSL Vertex and fragment shaders now have independent parameter buffers. A new gl_uniform_list is used to keep track of program uniforms and where each uniform is located in each shader's parameter buffer. This makes better use of the space in each buffer and simplifies shader linking.
2008-04-03rewrite some of the mat*mat, mat*vec intrinsicsBrian
Also, remove obsolete matrix codegen code.
2008-03-14init tmpNode to zerosBrian
2008-03-14mesa: init tmpNode to zerosBrian Paul
2008-03-14mesa: fix emit_clamp() so that we don't use an output register as temporaryBrian
IR_CLAMP is decomposed into OPCODE_MIN+OPCODE_MAX. Allocate a temporary register for the intermediate value so we don't inadvertantly use an output register (which are write-only on some GPUs).
2008-03-14mesa: fix emit_clamp() so that we don't use an output register as temporaryBrian Paul
IR_CLAMP is decomposed into OPCODE_MIN+OPCODE_MAX. Allocate a temporary register for the intermediate value so we don't inadvertantly use an output register (which are write-only on some GPUs).
2008-03-13mesa: fix (harmless?) assignment in assertKeith Whitwell
2008-02-25Remove files of unsupported build systems.José Fonseca
2008-01-31regenerate glsl library functionsRoland Scheidegger
2008-01-31fix w component of glsl vec4 asinRoland Scheidegger
2007-12-04Fix gl_FrontFacing compilation problemBrian
2007-11-30Merge branch 'master' of git+ssh://joukj@git.freedesktop.org/git/mesa/mesajoukj
2007-11-27set fp->UsesKill when emitting OPCODE_KILBrian
2007-11-23Fix parsing of gl_FrontLightModelProduct.sceneColor, don't segfault on ↵Brian
variable array indexes.
2007-10-31Merge branch 'master' of git+ssh://joukj@git.freedesktop.org/git/mesa/mesaJouk
2007-10-29Rename 'mms-config.' to 'mms.config'.Michal Krol
It looks like Windows does not like filenames ending with a dot, in effect renaming it to 'mms-config'.
2007-10-26turn off debug outputBrian
2007-10-26Re-implement GLSL texture sampler variables.Brian
GLSL sampler variables indicate which texture unit to use for TEX instructions. Previously, this was baked into the fragment/vertex program and couldn't be readily changed once set. Now, SamplerUnits[] array indicates which texture unit is to be used for each sampler variable. These values are set with glUniform1i(). This is extra state that must be passed to the fragment/vertex program executor at runtime.
2007-10-26Merge branch '965-glsl'Zou Nan hai
Conflicts: src/mesa/drivers/dri/i965/brw_sf.h src/mesa/drivers/dri/i965/intel_context.c
2007-10-24add to gitBrian
2007-10-24add to gitBrian
2007-10-24Implement gl_PointCoord attribute for GLSL fragment shaders.Brian
Contains the normalized fragment position within a point sprite.
2007-10-24Implement gl_PointCoord attribute for GLSL fragment shaders.Brian
Contains the normalized fragment position within a point sprite.
2007-10-03 Update of OpenVMS makefiles for the use of "new" include file conventionJouk
2007-10-02fix comment: s/branch/kill/Brian
2007-10-02Merge branch 'master' of git+ssh://joukj@git.freedesktop.org/git/mesa/mesaJouk
2007-07-31fix failure caused by undeclared variable (bug 11783)Brian
2007-07-31glGetAttribLocation always returned 1 (bug 11774)Brian
2007-07-26fix-up inlined/non-inlined function inconsistenciesBrian
2007-07-26Fix function call bug 11731. Also, fix up IR_CALL/IR_FUNC confusion.Brian
2007-07-26generate error upon writing to varying var in fragment program (bug 11733)Brian
2007-07-25Merge branch 'master' of git+ssh://joukj@git.freedesktop.org/git/mesa/mesaJouk
2007-07-24call ctx->Driver.NewProgram() instead of _mesa_new_program()Brian
2007-07-17Merge branch 'master' of git+ssh://znh@git.freedesktop.org/git/mesa/mesa ↵Zou Nan hai
into 965-glsl
2007-07-12fix swizzle-related bug 11534Brian
2007-07-04Be more consistant with paths in #includes. Eventually, eliminate a bunch ↵Brian
of -I flags.
2007-07-04Merge branch 'master' of git+ssh://znh@git.freedesktop.org/git/mesa/mesa ↵Zou Nan hai
into 965-glsl
2007-07-03added vec2(vec4) constructor, bug 11404Brian
2007-07-03add code for stpq, rgba writemasks in make_writemask(), bug 11404Brian
2007-06-08Merge branch 'master' of git+ssh://joukj@git.freedesktop.org/git/mesa/mesaJouk
2007-05-14comment about fixing uniform structsBrian
2007-05-11user-declared uniform structs not supported yet (see bug 10908)Brian
2007-05-11don't ignore return value of _slang_codegen_global_variable()Brian
2007-05-10regeneratedBrian
2007-05-10Implement exp() in terms of __asm float_power. Fix typo in mod(vec4) function.Brian
exp() was using __asm float_exp (OPCODE_EXP) but that computes base two, not e. See bug 10907.
2007-05-10Updated OpenVMS makefilesJ.Jansen
modified: src/mesa/descrip.mms modified: src/mesa/drivers/osmesa/descrip.mms modified: src/mesa/drivers/x11/descrip.mms modified: src/mesa/main/descrip.mms modified: src/mesa/shader/descrip.mms modified: src/mesa/shader/slang/descrip.mms modified: src/mesa/swrast/descrip.mms modified: src/mesa/swrast_setup/descrip.mms modified: src/mesa/tnl/descrip.mms
2007-05-02fix some DDX,DDY mix-upsBrian
2007-05-01regeneratedBrian