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path: root/src/mesa/shader/uniforms.c
AgeCommit message (Collapse)Author
2010-06-01mesa: use split_location_offset() in GetUniform() functionsBrian Paul
Commit 5d0e136eff54a34258b5adaeda4cb267831e8234 exposed a long-standing bug in the glGetUniform*() code paths. We weren't properly decoding the location parameter. Fixes fd.o bug/regression 28344 Note: this patch should go into the 7.8 branch after the above-mentioned commit.
2010-05-28glsl: change uniform location/offset encodingBrian Paul
This lets Mesa work like other OpenGL implementations with regard to indexing uniform arrays. See comments for details. Note: this is a candidate for the 7.8 branch.
2010-05-27mesa: Remove unnecessary headers.Vinson Lee
2010-05-26mesa: move GLSL uniform functions into new source fileBrian Paul