index
:
android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
mesa
/
shader
Age
Commit message (
Expand
)
Author
2008-07-17
mesa: fix/improve the atan(y,x) function
Brian Paul
2008-07-16
mesa: regenerated file
Brian Paul
2008-07-16
mesa: fix temp re-use bug in emit_arith()
Brian Paul
2008-07-16
mesa: fix copy&paste errors in degrees() functions
Brian Paul
2008-07-15
mesa: regenerated file
Brian Paul
2008-07-15
mesa: add missing IR_LOG2 case
Brian Paul
2008-07-15
mesa: fix some broken /= operators
Brian Paul
2008-07-15
mesa: fix some broken bool, bvec2, bvec3, bvec4 constructors
Brian Paul
2008-07-15
mesa: fix storage size computation in emit_arith()
Brian Paul
2008-07-14
mesa: assemble main() after all other functions
Brian Paul
2008-07-14
mesa: check for null shader->Source
Brian Paul
2008-07-12
r500: Add "Not quite SSA" and dead code elimination pass
Nicolai Haehnle
2008-07-09
mesa: fix state.clip[n].plane parsing bug (bug 16611)
Brian Paul
2008-07-08
mesa: implement glGetUniformiv() with new ctx->Driver function
Brian Paul
2008-07-08
mesa: more debug output
Brian Paul
2008-07-08
mesa: compute global var size before doing codegen
Brian Paul
2008-07-08
mesa: add missing VARYING case to storage_string()
Brian Paul
2008-07-05
_mesa_clone_program: Copy ShadowSamplers
Nicolai Haehnle
2008-07-04
mesa: generate GL_INVALID_OPERATION in _mesa_get_uniform_location() if progra...
Brian Paul
2008-07-03
mesa: fix various error codes
Brian Paul
2008-07-03
mesa: additional error checking, fix error codes
Brian Paul
2008-07-03
mesa: regenerated file
Brian Paul
2008-07-03
mesa: additional vec4 constructor
Brian Paul
2008-07-03
mesa: fix array storage allocation bug
Brian Paul
2008-07-03
mesa: fix incorrect array size, added assertion
Brian Paul
2008-07-02
mesa: when linking a shader program, make sure all the shaders compiled OK
Brian Paul
2008-07-02
mesa: added some debug code (disabled)
Brian Paul
2008-07-02
mesa: fix error codes in _mesa_shader_source(), _mesa_get_shader_source()
Brian Paul
2008-07-02
mesa: regenerated
Brian Paul
2008-07-02
mesa: added some missing equal() notEqual() intrinsics
Brian Paul
2008-07-02
mesa: regenerated files
Brian Paul
2008-07-02
mesa: fix all(bvec2) function typo, add missing bvec2/3/4() constuctors
Brian Paul
2008-07-02
generate a link error if the vertex shader references too many textures
Brian Paul
2008-07-01
mesa: fix a GLSL vector subscript/writemask bug
Brian Paul
2008-07-01
mesa: move some functions
Brian Paul
2008-07-01
mesa: make _slang_swizzle_swizzle() non-private
Brian Paul
2008-07-01
mesa: better function inlining in the presence of 'return' statements
Brian Paul
2008-07-01
mesa: add/fix some IrInfo entries for debugging purposes
Brian Paul
2008-06-28
s/GL_INVALID_VALUE/GL_INVALID_OPERATION/ in _mesa_get_uniformfv()
Brian Paul
2008-06-28
mesa: added null ptr checks
Brian Paul
2008-06-12
silly bug: it's PROGRAM_VARYING
Zack Rusin
2008-06-12
glsl: make sure we replace all output reads with temporaries
Zack Rusin
2008-06-12
glsl: allow uniforms
Zack Rusin
2008-06-12
glsl: fix array size initialiazers using const variables
Zack Rusin
2008-06-12
almost forgot - RelAddr is a boolean so use it here
Zack Rusin
2008-06-12
shaders: fix allocation of arrays of parameters
Zack Rusin
2008-06-12
glsl: implement variable array indexes
Zack Rusin
2008-06-04
Set the attribute as used.
Brian Paul
2008-05-27
updated for latest sources
Jouk Jansen
2008-05-20
copy StateFlags in _mesa_clone_parameter_list()
Brian Paul
[prev]
[next]