Age | Commit message (Expand) | Author |
2008-01-16 | use NEGATE_X/Y/Z/W tokens | Brian |
2008-01-16 | clean-up swizzle fields in fog code, fix NegateBase | Brian |
2008-01-16 | copy UsesKill state in _mesa_combine_programs() | Brian |
2008-01-01 | free program caches | Brian |
2008-01-01 | fix a memleak | Brian |
2007-12-07 | Move _mesa_init_glsl_driver_functions() into shader_api.c | Brian |
2007-10-31 | fix type for Samplers field | Brian |
2007-10-31 | alloc caches for fixed-func vertex/fragment progs | Brian |
2007-10-30 | fix InputsRead bug in _mesa_combine_programs() | Brian |
2007-10-30 | special-case KIL/KIL_NV | Brian |
2007-10-30 | more additions for COLOR_MATRIX, etc | Brian |
2007-10-30 | add state vars for color matrix, pixel transfer scale&bias | Brian |
2007-10-30 | Program cache functions. | Brian |
2007-10-30 | check for NULL ptr in _mesa_print_parameter_list() | Brian |
2007-10-30 | make _mesa_combine_programs() params const | Brian |
2007-10-30 | Added _mesa_combine_programs() for concatenating two programs. | Brian |
2007-10-30 | added _mesa_combine_parameter_lists() | Brian |
2007-10-29 | Rename 'mms-config.' to 'mms.config'. | Michal Krol |
2007-10-26 | turn off debug output | Brian |
2007-10-26 | Re-implement GLSL texture sampler variables. | Brian |
2007-10-24 | add to git | Brian |
2007-10-24 | Implement gl_PointCoord attribute for GLSL fragment shaders. | Brian |
2007-10-17 | disable the NeedFlush assertion for now | Brian |
2007-10-17 | Assert that there's no outstanding current state that needs to be flushed fro... | Brian |
2007-08-07 | Naive implementation of IF/ELSE/ENDIF. | michal |
2007-07-26 | Fix function call bug 11731. Also, fix up IR_CALL/IR_FUNC confusion. | Brian |
2007-07-26 | generate error upon writing to varying var in fragment program (bug 11733) | Brian |
2007-07-24 | call ctx->Driver.NewProgram() instead of _mesa_new_program() | Brian |
2007-07-13 | fix shader/info string length queries (bug 11588) | Jan Dvorak |
2007-07-12 | fix swizzle-related bug 11534 | Brian |
2007-07-04 | Be more consistant with paths in #includes. Eventually, eliminate a bunch of... | Brian |
2007-07-03 | added vec2(vec4) constructor, bug 11404 | Brian |
2007-07-03 | add code for stpq, rgba writemasks in make_writemask(), bug 11404 | Brian |
2007-06-07 | Add support for GL_ARB_fragment_program_shadow. | Ian Romanick |
2007-06-05 | Updates for array texture shadow targets. | Ian Romanick |
2007-05-22 | make sure optimized fog params get updated | Roland Scheidegger |
2007-05-18 | fix STATE_HALF_VECTOR value (bug 10987) | Brian |
2007-05-16 | Initial implementation of MESA_texture_array | Ian Romanick |
2007-05-14 | comment about fixing uniform structs | Brian |
2007-05-11 | user-declared uniform structs not supported yet (see bug 10908) | Brian |
2007-05-11 | don't ignore return value of _slang_codegen_global_variable() | Brian |
2007-05-10 | regenerated | Brian |
2007-05-10 | Implement exp() in terms of __asm float_power. Fix typo in mod(vec4) function. | Brian |
2007-05-09 | Check that texture units/samplers specified with glUniform1i() are legal. | Brian |
2007-05-02 | Resuscitate some of the DDX,DDY code. | Brian |
2007-05-02 | fix some DDX,DDY mix-ups | Brian |
2007-05-01 | regenerated | Brian |
2007-05-01 | implement acos(), asin(), atan() | Brian |
2007-05-01 | Rewrite of slang_inline_asm_function() to do full parameter/argument substitu... | Brian |
2007-04-28 | fix GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB bug (10787) | Brian |