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2004-04-23Added ctx->Vertex/FragmentProgram._Enable flags. Set when vertex/fragmentBrian Paul
program is enabled AND the currently bound program is valid. Check _Enable instead of Enable to prevent things from blowing up when someone calls glEnable(GL_VERTEX_PROGRAM_ARB) without actually defining a program.
2004-04-21Fix up some assorted issues with initialization of vertex program registers.Brian Paul
Some need to be set per-vertex, other per-primitive. Cleared that up. Only need to init temp/result registers if executing an NV vertex program.
2004-04-18Audit/fixes for NV/ARB TEX, TXP, TXB, TXD instructions.Brian Paul
Some texture instructions were using wrong LOD. Fixed interpolate_texcoords() so it doesn't do texcoord projective division when using a fragment program. The TXP instruction does that.
2004-04-05 Committing in .Jouk Jansen
Correction on last commit (My FTP-server on linux is playing games with <CR>'s) Modified Files: Mesa/src/mesa/drivers/common/descrip.mms Mesa/src/mesa/main/descrip.mms Mesa/src/mesa/shader/arbprogparse.c Mesa/src/mesa/shader/descrip.mms Mesa/src/mesa/swrast/descrip.mms Mesa/src/mesa/tnl/descrip.mms ----------------------------------------------------------------------
2004-04-05 Committing in .Jouk Jansen
Updated OpenVMS compile support due to shader directory. Removed <CR>'s in arbprogparse.c Modified Files: Mesa/src/mesa/descrip.mms Mesa/src/mesa/drivers/common/descrip.mms Mesa/src/mesa/main/descrip.mms Mesa/src/mesa/shader/arbprogparse.c Mesa/src/mesa/shader/descrip.mms Mesa/src/mesa/swrast/descrip.mms Mesa/src/mesa/tnl/descrip.mms ----------------------------------------------------------------------
2004-04-02Implement ARB_f_p KIL correctly.Brian Paul
2004-04-02add braces to silence warningsBrian Paul
2004-03-30Reorder some code so we don't upset program state when there's a parsing error.Brian Paul
Be sure to assign program.Base.String pointer.
2004-03-29Accomodate ARB_fp XPD opcode separately from NV_fp's X2D.Keith Whitwell
2004-03-29Take a stab at updating the VMS files.Brian Paul
2004-03-29fix the buildBrian Paul
2004-03-29Moved from src/mesa/mainMichal Krol
2004-03-25The OpenGL Shading Language Runtime Library for Legacy Target.Michal Krol
Sounds good :)
2004-03-24Slang internal include file defining constructors and operatorsMichal Krol
for built-in data types.
2004-03-10Moved from src/mesa/main.Michal Krol
2004-03-10Fixed a number of typos.Michal Krol
2004-03-04Initial changes after moving from src/mesa/main/.Michal Krol
Needs testing - it havent been even compiled yet.
2004-03-04Added missing Copyrights.Michal Krol
2004-03-03Grammar package supporting 8-bit registers.Michal Krol
TODO: - add checking for duplicate symbols (or is it done already?) - move all the statics (grammar objects list and last error message) to the GL context state; I think simple pointer initialized in a first call to ProgramString() is sufficent. - apply an optimized version of match() - this will be needed for glslang compiler.
2004-03-03Added support for ARB_fragment_program_shadow.Michal Krol
2004-03-03Initial registry for ARB_fragment_program and ARB_vertex_program.Michal Krol