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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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shader
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Author
2006-11-02
merge current trunk into vbo branch
Alan Hourihane
2006-10-28
special case END in _mesa_print_instruction()
Brian Paul
2006-10-28
Implement _mesa_append_fog_code() for fragment program fog options.
Brian Paul
2006-10-19
Fix nonportable pointer+unsigned arithmetic. Use pointer+int.
Michal Krol
2006-10-17
new assertions - one of which is currently failing with arbfslight.c
Brian Paul
2006-10-13
Indent and cosmetic changes.
Michal Krol
2006-10-11
added shaderobjects_3dlabs.c
Brian Paul
2006-10-11
remove 3dlabs.c
Brian Paul
2006-10-11
List of source (.c) files in each directory.
Brian Paul
2006-10-10
a step toward moving run-time vertex program state out of GLcontext
Brian Paul
2006-10-10
Move the fp_machine struct into s_nvfragmprog.c since (except for program
Brian Paul
2006-10-10
s/GLuint/GLbitfield/
Brian Paul
2006-10-10
If program is position invariant, set VERT_BIT_POS in InputsRead field.
Brian Paul
2006-09-26
Add GLSL preprocessor.
Michal Krol
2006-09-26
Fix Windows newlines.
Michal Krol
2006-09-26
Add syntax files for expression and directive preprocessor.
Michal Krol
2006-09-21
new comments, indentation fixes
Brian Paul
2006-09-20
Add a new internal program parameter value STATE_TEXRECT_SCALE which
Keith Whitwell
2006-09-20
Export _mesa_print_alu_instruction() to allow drivers to roll their
Keith Whitwell
2006-09-06
for VERTEX_ATTRIB_WEIGHT, use break, not return
Brian Paul
2006-09-05
Hack for Warcraft (bug 8060): allow 'vertex.weight' to be referenced in
Brian Paul
2006-09-05
fix typo in enable_parser_extensions(): s/point_parameters/vertex_blend/
Brian Paul
2006-09-05
Consolidate common case of _mesa_set_program_error() followed by _mesa_error()
Brian Paul
2006-08-30
Check that we don't try to reference more than one target of a texture unit.
Brian Paul
2006-08-30
s/0/VERT_RESULT_HPOS/
Brian Paul
2006-08-30
Add missing vec4 instructions to the interpreter.
Michal Krol
2006-08-30
fix initialization of native resource usage of vertex/fragment programs
Roland Scheidegger
2006-08-29
replace abort with _mesa_problem()
Brian Paul
2006-08-25
Free vertex program TnlData, if any. Fixes a mem leak.
Brian Paul
2006-08-25
Rearrange glBindProgram() code to do all error checking before changing
Brian Paul
2006-08-25
Rename _mesa_append_modelview_code() to _mesa_insert_mvp_code().
Brian Paul
2006-08-25
use _mesa_alloc_instructions()
Brian Paul
2006-08-25
added _mesa_alloc_instructions() utility function
Brian Paul
2006-08-24
update MAX_INSTRUCTIONS limit
Brian Paul
2006-08-24
Cg tries to bind NV fragment programs to the GL_FRAGMENT_PROGRAM_ARB target
Brian Paul
2006-08-24
scalar sources such as 'time.x' weren't accepted by parser
Brian Paul
2006-08-24
Functions for vertex/fragment program transformations, optimizations, etc.
Brian Paul
2006-08-24
use _mesa_realloc_instructions()
Brian Paul
2006-08-24
Added _mesa_realloc_instructions() utility function.
Brian Paul
2006-08-23
Added _mesa_lookup_program() and _mesa_lookup_bufferobj() functions to avoid
Brian Paul
2006-08-21
More GLSL preprocessor code:
Michal Krol
2006-08-21
GLSL 1.20 constructors and operators.
Michal Krol
2006-08-15
Add support for GL_EXT_gpu_program_parameters. Any driver that enables
Ian Romanick
2006-08-15
Remove extraneous trailing semicolon.
Ian Romanick
2006-08-09
GLSL 1.20 built-in library.
Michal Krol
2006-08-09
More GLSL code - more support for vec4 operations on x86 back-end.
Michal Krol
2006-08-02
Enable vec4 extension for x86 back-end.
Michal Krol
2006-08-02
Add vec4 extension.
Michal Krol
2006-08-01
Clean-up FEATURE_ARB_shader_objects #ifdefs. Bug 7492.
Michal Krol
2006-07-30
Program to convert .syn file to .h headers.
Michal Krol
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