Age | Commit message (Collapse) | Author |
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They are no longer built into the glsl preprocessor.
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Still don't know how to add glsl to mesa dependencies.
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Conflicts:
src/gallium/winsys/gdi/SConscript
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This allows us to validate the shader version number.
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When we concatenate shaders to do our form of poor-man linking, if there's
multiple #version directives, preprocessing fails. This change disables
the extra #version directives by changing the first two chars to //.
This should help with some Wine issues such as bug 23946.
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Never set in mesa. Remove from tgsi translation as well.
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The preprocessor tokeniser deals with those.
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Fixes compilation warnings with MSVC.
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Fixes symbol collisions with typedefs in Microsoft headers.
Perhaps we should prefix/suffix all the lexer tokens to avoid this.
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The optional array index should clearly be enclosed in square
brackets. This helps the oglconform test vp_binding.c get a bit
farther, but it still fails.
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Remove redunant type check for samplers (assert instead).
Move some local vars. Update comments.
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