Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-11-03 | Fix _mesa_IsProgram() and _mesa_IsShader() | Brian Paul | |
2006-11-03 | implement _mesa_GetShaderiv() | Brian Paul | |
2006-11-03 | implement _mesa_GetProgramiv() | Brian Paul | |
2006-11-03 | Simplify GET_CURRENT_LINKED_PROGRAM() macro and calling code. | Brian Paul | |
2006-11-03 | Use inlined uniform() helper function in all the glUniform*() function to | Brian Paul | |
reduce duplicated code. Finish up _program_ReadUniform() for non-float types. Implement _mesa_GetUniformivARB(). Simplify the _program_WriteUniform() function a bit. | |||
2006-11-03 | Added OpenGL 2.1 glUniformMatrix* functions. | Brian Paul | |
Refactor the _mesa_UniformMatrix() functions to use a helper function. Implement GetUniformfv function (might need more work someday). | |||
2006-11-03 | reformat comments in Doxygen style | Brian Paul | |
2006-11-03 | reindent | Brian Paul | |
2006-11-02 | s/_mesa_IsProgram2/_mesa_IsProgram/ | Brian Paul | |
2006-11-02 | Rename _mesa_IsProgram() to _mesa_IsProgramARB() to avoid collision with the | Brian Paul | |
OpenGL 2.0 function of the same name. | |||
2006-11-02 | OpenGL 2.0 entrypoints | Brian Paul | |
2006-11-02 | run indent on the code | Brian Paul | |
2006-10-31 | minor clean-ups, simplifications and new comments | Brian Paul | |
2006-10-30 | code tweaks, remove old comments | Brian Paul | |
2006-10-30 | Move gl_vertex_program_machine struct out of mtypes.h and put into nvvertexec.h. | Brian Paul | |
Massage nvvertexec.c code to work more like s_nvfragprog.c - another step toward unifying vertex/fragment program execution. | |||
2006-10-29 | New _mesa_exec_vertex_state_program() function. Start of some re-org. | Brian Paul | |
2006-10-29 | fix wrong inequality | Brian Paul | |
2006-10-29 | Change _mesa_init_instruction() to initialize an array of instructions. | Brian Paul | |
2006-10-29 | Program instructions are initialized before parsing so no need to set | Brian Paul | |
Abs, NegateAbs, CondMask and CondSwizzle fields to defaults here. CondMask was getting mis-set. Removing the incorrect assignment improves fragment program speed by 15%. | |||
2006-10-28 | special case END in _mesa_print_instruction() | Brian Paul | |
2006-10-28 | Implement _mesa_append_fog_code() for fragment program fog options. | Brian Paul | |
2006-10-19 | Fix nonportable pointer+unsigned arithmetic. Use pointer+int. | Michal Krol | |
2006-10-17 | new assertions - one of which is currently failing with arbfslight.c | Brian Paul | |
2006-10-13 | Indent and cosmetic changes. | Michal Krol | |
2006-10-11 | added shaderobjects_3dlabs.c | Brian Paul | |
2006-10-11 | remove 3dlabs.c | Brian Paul | |
2006-10-11 | List of source (.c) files in each directory. | Brian Paul | |
To be included by X.org Makefile.am files so that lists of files don't need to be hardcoded and frequently updated there. | |||
2006-10-10 | a step toward moving run-time vertex program state out of GLcontext | Brian Paul | |
2006-10-10 | Move the fp_machine struct into s_nvfragmprog.c since (except for program | Brian Paul | |
debug) it's only used there. | |||
2006-10-10 | s/GLuint/GLbitfield/ | Brian Paul | |
2006-10-10 | If program is position invariant, set VERT_BIT_POS in InputsRead field. | Brian Paul | |
Fixes broken "OPTION NV_position_invariant". | |||
2006-09-26 | Add GLSL preprocessor. | Michal Krol | |
2006-09-26 | Fix Windows newlines. | Michal Krol | |
2006-09-26 | Add syntax files for expression and directive preprocessor. | Michal Krol | |
Fix syntax errors in builtin library 1.2 sources. All derivative files (*_gc.h and *_syn.h) are generated by Makefile. | |||
2006-09-21 | new comments, indentation fixes | Brian Paul | |
2006-09-20 | Add a new internal program parameter value STATE_TEXRECT_SCALE which | Keith Whitwell | |
provides 1/width and 1/height of the active texture, useful for implementing ARB_texture_rectangle support on hardware which only supports ARB_npot-style texturing. | |||
2006-09-20 | Export _mesa_print_alu_instruction() to allow drivers to roll their | Keith Whitwell | |
own debug code for programs with driver-private opcodes. Remove redundant loop in _mesa_num_inst_src_regs(). | |||
2006-09-06 | for VERTEX_ATTRIB_WEIGHT, use break, not return | Brian Paul | |
2006-09-05 | Hack for Warcraft (bug 8060): allow 'vertex.weight' to be referenced in | Brian Paul | |
vertex program, even though it's not really supported. Results will be undefined, but Warcraft doesn't actually use the attribute. | |||
2006-09-05 | fix typo in enable_parser_extensions(): s/point_parameters/vertex_blend/ | Brian Paul | |
2006-09-05 | Consolidate common case of _mesa_set_program_error() followed by _mesa_error() | Brian Paul | |
in new program_error() function. Add const qualifiers in many places. Reorder some debug code to prevent referencing free'd memory. | |||
2006-08-30 | Check that we don't try to reference more than one target of a texture unit. | Brian Paul | |
For example, referencing both "texture[0], 2D" and "texture[0], CUBE" in one program is an error. | |||
2006-08-30 | s/0/VERT_RESULT_HPOS/ | Brian Paul | |
2006-08-30 | Add missing vec4 instructions to the interpreter. | Michal Krol | |
Other cosmetic changes. | |||
2006-08-30 | fix initialization of native resource usage of vertex/fragment programs | Roland Scheidegger | |
2006-08-29 | replace abort with _mesa_problem() | Brian Paul | |
2006-08-25 | Free vertex program TnlData, if any. Fixes a mem leak. | Brian Paul | |
2006-08-25 | Rearrange glBindProgram() code to do all error checking before changing | Brian Paul | |
the binding. Prevent a potential dangling pointer error. SF Bug 1544507. | |||
2006-08-25 | Rename _mesa_append_modelview_code() to _mesa_insert_mvp_code(). | Brian Paul | |
The four DP4 instructions are now inserted at the top of the program instead of appended to tail. | |||
2006-08-25 | use _mesa_alloc_instructions() | Brian Paul | |