Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-03-30 | mesa: add transform feedback queries | Brian Paul | |
And make _mesa_copy_string() non-static. | |||
2010-03-29 | glsl: avoid using rcp in length() functions | Brian Paul | |
See prev commit for related info. | |||
2010-03-29 | glsl: remove rcp from sqrt() | Brian Paul | |
Per a patch from Marek Olšák, we can simply multiply the incoming value by 1/sqrt(x) instead of using rcp. We're keeping the x==0 check to avoid generating NaN for sqrt(0). | |||
2010-03-15 | Replace _mesa_strtod with _mesa_strtof. | Marcin Baczyński | |
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> | |||
2010-03-12 | Grammar and spelling fixes | Jeff Smith | |
Signed-off-by: Jeff Smith <whydoubt@yahoo.com> Signed-off-by: Brian Paul <brianp@vmware.com> | |||
2010-03-11 | ARB prog parser: added (float) casts and regenerate files | Brian Paul | |
2010-03-04 | Revert "mesa: Remove pointless comparison of unsigned integer with a ↵ | Vinson Lee | |
negative constant." This reverts commit a05fdbcb719ac64e6be842372813f0f4ca2f4f93. Removing the comparison is wrong. The comparison with -1 should be changed to another value (probably PROGRAM_UNDEFINED) along with another change in the shader assembler. Conflicts: src/mesa/shader/prog_execute.c | |||
2010-03-04 | glsl: Remove unsigned greater than or equal zero comparison. | Vinson Lee | |
2010-03-04 | glsl: Remove unsigned greater than or equal zero comparison. | Vinson Lee | |
2010-03-04 | glsl: Return NULL on _slan_gen_asm error path on non-debug builds. | Vinson Lee | |
Exit the function early on the error path, instead of continuing, to prevent a null pointer dereference later on. | |||
2010-03-04 | glsl: Add assert to check input to strcmp. | Vinson Lee | |
2010-03-02 | glsl: Add assert to check input to strcmp. | Vinson Lee | |
2010-02-27 | glsl: Move assert from outside to inside of _slang_gen_swizzle function. | Vinson Lee | |
2010-02-27 | glsl: Assert input to strcmp is not null. | Vinson Lee | |
2010-02-27 | glsl: Assert pointer is not null before dereferencing. | Vinson Lee | |
2010-02-25 | glsl: implement support for GL_EXT_texture_array | Brian Paul | |
GL_EXT_texture_array is different from the existing GL_MESA_texture_array support in that the former is only supported for GLSL, not fixed-function. The shadow compare versions of the sampler functions haven't been tested yet. The non-shadow versions have been tested with a new piglit test. | |||
2010-02-25 | mesa: added texture array targets in sizeof_glsl_type() | Brian Paul | |
2010-02-25 | mesa: added cases for texture array targets | Brian Paul | |
2010-02-25 | mesa: Move src/mesa/glapi/dispatch.h to mesa. | Chia-I Wu | |
glapi/dispatch.h is a core Mesa header file. Move the header file to main/ to make this clear. It also becomes clear after this change that IN_DRI_DRIVER is only used in core Mesa to enable the remap table. | |||
2010-02-19 | mesa: Silence compiler format warning. | Vinson Lee | |
2010-02-19 | mesa: fix snprintf() typo | Brian Paul | |
2010-02-19 | mesa: restore _mesa_snprintf() - it's needed for Windows | Brian Paul | |
This reverts part of commit 298be2b028263b2c343a707662c6fbfa18293cb2 | |||
2010-02-19 | mesa: casts to silence new warnings from printf() | Brian Paul | |
2010-02-19 | mesa: remove abs/negate from fetch_vector1ui() | Brian Paul | |
This function is only used for the NV unpack instructions. Negate/abs make no sense and removing the code fixes Windows compiler warnings. Found by Karl Schultz. | |||
2010-02-19 | Replace the _mesa_*printf() wrappers with the plain libc versions | Kristian Høgsberg | |
2010-02-19 | Replace _mesa_malloc, _mesa_calloc and _mesa_free with plain libc versions | Kristian Høgsberg | |
2010-02-19 | mesa: replace _mesa_bzero() with memset() | Brian Paul | |
2010-02-19 | mesa: replace old MEMCPY macro with memcpy | Brian Paul | |
2010-02-19 | Remove _mesa_memset in favor of plain memset. | Kenneth Graunke | |
This may break the SUNOS4 build, but it's no longer relevant. | |||
2010-02-19 | Remove _mesa_memcpy in favor of plain memcpy. | Kenneth Graunke | |
This may break the SUNOS4 build, but it's no longer relevant. | |||
2010-02-19 | Remove _mesa_atoi in favor of plain atoi. | Kenneth Graunke | |
2010-02-19 | Remove _mesa_strncmp in favor of plain strncmp. | Kenneth Graunke | |
2010-02-19 | Remove _mesa_strcmp in favor of plain strcmp. | Kenneth Graunke | |
2010-02-19 | Remove _mesa_strlen in favor of plain strlen. | Kenneth Graunke | |
2010-02-19 | Remove _mesa_strcpy in favor of plain strcpy. | Kenneth Graunke | |
2010-02-19 | Remove _mesa_strncat in favor of plain strncat. | Kenneth Graunke | |
2010-02-19 | Remove _mesa_strstr in favor of plain strstr. | Kenneth Graunke | |
2010-02-17 | glsl: Silence unused value warning. | Vinson Lee | |
2010-02-15 | mesa: Remove pointless comparison of unsigned integer with a negative constant. | Vinson Lee | |
2010-02-14 | glsl: use new program cloning functions | Brian Paul | |
2010-02-14 | mesa: added _mesa_clone_vertex/fragment_program() | Brian Paul | |
To reduce casting elsewhere... | |||
2010-02-13 | mesa: Fix compiler warnings | Karl Schultz | |
Add explicit casts, fix constant types, fix variable types. Fixes about 340 warnings in MSFT Visual Studio. | |||
2010-02-13 | glsl: implement layout qualifiers | Brian Paul | |
For GL_ARB_fragment_coord_conventions. This only applies to gl_FragCoord and controls pixel center origin and pixel center integer. For example: layout (origin_upper_left, pixel_center_integer) varying vec4 gl_FragCoord; This features introduces the idea of re-declaring variables with a changed type. This may also apply to arrays in some cases but that's not implemented at this time. | |||
2010-02-13 | glsl: added type layout field and new type compare func | Brian Paul | |
Note: because of a weird dependency checking bug, a 'make clean' may be needed before recompiling. | |||
2010-02-13 | mesa: copy frag coord layout fields too | Brian Paul | |
2010-02-10 | scons: User friendly message for code generated files | José Fonseca | |
2010-02-10 | Simplify GLSL extension mechanism. | Michal Krol | |
Since extension name and extension name string are the same, collapse them into one name. | |||
2010-02-10 | glsl: GLSL extensions have the GL_ prefix | Brian Paul | |
Both the #extension directive name and the preprocessor symbol start with the GL_ prefix. For example: ... New glean/glsl1 tests have been added to test the #extension feature. | |||
2010-02-09 | Merge branch 'gallium-nopointsizeminmax' | Roland Scheidegger | |
Conflicts: src/gallium/drivers/nv10/nv10_state.c src/gallium/drivers/nv20/nv20_state.c src/gallium/drivers/nv50/nv50_program.c | |||
2010-02-09 | mesa: add back-door support for cylindrical texture wrap mode | Brian Paul | |
If the texture priority field is 0.125 set the PROG_PARAM_BIT_CYL_WRAP flag. The gallium state tracker will look for this flag. This feature is only for testing purposes and may be remove at some point. But if it's useful we could write a GL/Mesa extension to expose it properly. |