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path: root/src/mesa/shader
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2005-10-28add newline at end of fileBrian Paul
2005-10-21fix broken SWZ instructionBrian Paul
2005-09-23 Committing in .Jouk Jansen
1) change compilation on VMS to use IEEE floating points 2) one more problem with _mesa_sprintf solved Modified Files: Mesa/docs/README.VMS Mesa/progs/demos/descrip.mms Mesa/progs/tests/descrip.mms Mesa/progs/util/descrip.mms Mesa/progs/xdemos/descrip.mms Mesa/src/glu/mesa/descrip.mms Mesa/src/glu/sgi/descrip.mms Mesa/src/glut/glx/descrip.mms Mesa/src/mesa/array_cache/descrip.mms Mesa/src/mesa/drivers/common/descrip.mms Mesa/src/mesa/drivers/osmesa/descrip.mms Mesa/src/mesa/drivers/x11/descrip.mms Mesa/src/mesa/glapi/descrip.mms Mesa/src/mesa/main/descrip.mms Mesa/src/mesa/main/texobj.c Mesa/src/mesa/math/descrip.mms Mesa/src/mesa/shader/descrip.mms Mesa/src/mesa/shader/grammar/descrip.mms Mesa/src/mesa/shader/slang/descrip.mms Mesa/src/mesa/swrast/descrip.mms Mesa/src/mesa/swrast_setup/descrip.mms Mesa/src/mesa/tnl/descrip.mms ----------------------------------------------------------------------
2005-09-19additional wrapper updates, bug 4468Brian Paul
2005-09-16remove unused ctx varBrian Paul
2005-09-16use mesa import wrappers, bug 4468Brian Paul
2005-09-12remove unnecessary Swizzle parameter from struct (forgotten when the code ↵Roland Scheidegger
was refactored)
2005-09-08be consistent in populating NegateBase fieldKeith Whitwell
2005-09-08fix incorrect swizzling handling. fix code so it can potentially handle ↵Roland Scheidegger
implementations with less than 6 texture units correctly.
2005-09-08add a bunch of FLUSH_VERTICES to some of the ATI_fs functions, most notably ↵Roland Scheidegger
when changing the global ati fragment shader constants.
2005-09-05fix var declaration so that a C compiler can build it.Karl Schultz
2005-09-02replace -1 with PROGRAM_UNDEFINED when initializing instructionsBrian Paul
2005-09-02add error checking to the GL_ATI_FRAGMENT_SHADER entrypoints. Fix bug with ↵Roland Scheidegger
scope of ati fragment shader constants. Fix issues with specifying color/alpha instructions not pair-wise. Change internal representation of the shader (to better fit how the extension works, should make driver implementations simpler, and saves some memory). (still doesn't work correctly with doom3 and swrast, but not worse than before)
2005-08-10fix static assertion problem for gcc (bug 4022)Brian Paul
2005-08-10disable the pointer size assertions (bug 4021)Brian Paul
2005-08-10fix indentationBrian Paul
2005-07-28Fix SPARC assembly for 64-bitIan Romanick
- The test for whether or not we're building for 64-bit is '#ifdef __arch64__'. This appears to be correct on both Linux and Solaris. - The test for Solaris is now '#if defined(SVR4) || defined(__SVR4) || defined(__svr4__)'. GCC 3.4.0 has all three defined on Solaris 9. - Enables assembly language clip routines. - Fixes to make GLSL code build on Solaris. - Update gl_SPARC_asm.py.
2005-07-22Make the vertex program source register Index field a signed int sinceBrian Paul
relative addressing can be negative. Change some GLuint indexes to GLint in the t_vp_build.c file. Added PROGRAM_UNDEFINED token for initializing the register File field to avoid a gcc 4.0 warning.
2005-07-18Wrap every place that accesses a dispatch table with a macro. A new script-Ian Romanick
generated file, called src/mesa/glapi/dispatch.h, is added. This file contains three macros for each API function. It contains a GET, a SET, and a CALL. Each of the macros take a pointer to the context and a pointer to the dispatch table. In several threads on mesa3d-dev we discussed replacing _glapi_add_entrypoint with a new function called _glapi_add_dispatch. For this discussion, the important difference between the two is that the caller of _glapi_add_dispatch does *not* know what the dispatch offset will be at compile time. Because of this callers need to track the dispatch offset returned by _glapi_add_dispatch. http://marc.theaimsgroup.com/?t=111947074700001&r=1&w=2 The downside is that driver code then has to access the dispatch table two different ways. It accesses it using structure tags (e.g., exec->Begin) for functions with fixed offsets and via a remap table (e.g., exec[ remap->NewExtensionFunction ]) for functions without fixed offsets. Yuck! Using the macros allows both types of functions to be accessed identically. If a driver needs to set a pointer for Begin, it does 'SET_Begin(ctx, exec, my_begin_function)'. If it needs to set a pointer for NewExtensionFunction, it does 'SET_NewExtensionFunction(ctx, exec, my_NewExtensionFunction_function)'. Furthermore, if at some point in the future a static offset is assigned for NewExtensionFunction, only the macros need to change (instead of every single place that accesses a table for that function). This code differs slightly from the originally posted patches in that the CALL, GET, and SET marcos no longer take a context pointer as a parameter. Brian Paul had suggested that the remap table could be stored as a global since it would be set at CreateScreen time and would be constant for all contexts. This change reflects that feedback. http://marc.theaimsgroup.com/?t=112087194700001&r=1&w=2
2005-07-01Set fp->Opcode for OP_TEX_KILL case, fix from Ben Skeggs.Keith Whitwell
2005-07-01comment-out some unused code to silence warningsBrian Paul
2005-07-01fix typo in assertionsBrian Paul
2005-06-30added newline at end of fileBrian Paul
2005-06-30Add a set of predicate functions for testing matrices instead of directlyBrian Paul
testing the flags field. Move definition of all the MAT_FLAGs into the m_matrix.c file since they're now private.
2005-06-08Use ALIGN_MALLOC for parameter lists.Keith Whitwell
2005-06-07Add a VP_MAX_OPCODE entry to allow engines with internal opcodes toKeith Whitwell
place them sensibly.
2005-06-01 Committing in .Jouk Jansen
OpenVMS makefile added Added Files: Mesa/src/mesa/shader/grammar/descrip.mms ----------------------------------------------------------------------
2005-06-01 Committing in .Jouk Jansen
Update OpneVMS compilesupport Modified Files: Mesa/src/mesa/shader/descrip.mms Mesa/src/mesa/shader/slang/descrip.mms Mesa/src/mesa/shader/slang/slang_compile.c Mesa/src/mesa/shader/slang/slang_storage.c Mesa/src/mesa/shader/slang/slang_storage.h ----------------------------------------------------------------------
2005-05-25change local var names from "asm" to "assem" - I guess it causedMichal Krol
gcc 3.3.5 to break, but not tested it
2005-05-25a small utility to convert .syn files to its binary forms;Michal Krol
does not require any command line params;
2005-05-25silencium gcc warningsMichal Krol
2005-05-25more slang codeMichal Krol
2005-05-25ncrease stack sizeMichal Krol
2005-05-25moved from mesa/shader to mesa/shader/grammarMichal Krol
2005-05-25remove the GLSL spec wording;Michal Krol
reorder some elementary operators; disable assignment "=" and equality "==" "!=" operators - they are handled internally by the assembly generator; fix minor typos
2005-05-25stand-alone vertsions of grammar_mesa - used by utilities;Michal Krol
DO NOT BUILD UNDER MESA
2005-05-25change the behaviour of enter and local_addr instructionsMichal Krol
2005-05-24moved to windows build dirKarl Schultz
2005-05-23silence gcc warningsKeith Whitwell
2005-05-20 Committing in .Jouk Jansen
Update openVMS compile support Modified Files: Mesa/progs/demos/descrip.mms Mesa/src/mesa/shader/slang/descrip.mms Mesa/src/mesa/tnl/descrip.mms ----------------------------------------------------------------------
2005-05-19intermediate code generator (not finished);Michal Krol
generic back-end interpreter (interprets directly intermediate code)
2005-05-19add static_assert macroMichal Krol
2005-05-19fix info log grabbingMichal Krol
2005-05-11int -> size_t to fix compile on LP64.Adam Jackson
2005-05-10Fix some valgrind complaintsKeith Whitwell
2005-05-10Fix some valgrind complaintsKeith Whitwell
2005-05-10reduce the use of malloc and strdup for parameter listsKeith Whitwell
2005-05-05Port Mesa to build on a P64 platform (e.g., Win64). P64 platformsKarl Schultz
use 64-bit pointers and 32-bit longs. So, operations like casting pointers to unsigned long and back to pointer won't work. glheader.h now includes files to define uintptr_t, which should instead be used for this sort of operation. It is an integer type that is the same size as a pointer.
2005-05-04Sort instructions for clarity.Keith Whitwell
2005-05-04Include negate information in disassembly output.Keith Whitwell