Age | Commit message (Expand) | Author |
2008-11-07 | mesa: add support for 'invariant' keyword for GLSL 1.20 | Brian Paul |
2008-11-07 | mesa: reformat comments, rewrap lines, etc for a little better readability | Brian Paul |
2008-11-07 | mesa: forgot sqrt in NRM3/4 instructions | Brian Paul |
2008-11-07 | mesa: fix opcode table order bug | Brian Paul |
2008-11-07 | mesa: add GLSL support for DP2, NRM3, NRM4 instructions (not actually emitted... | Brian Paul |
2008-11-07 | mesa: added DP2, DP2A instructions | Brian Paul |
2008-11-07 | mesa: added AND/OR/NOT/XOR instructions | Brian Paul |
2008-11-07 | mesa: include shader/prog_instruction.h | Brian Paul |
2008-11-07 | mesa: added OPCODE_NRM3/NRM4 instructions for vector normalization. | Brian Paul |
2008-11-06 | mesa: rename OPCODE_INT -> OPCODE_TRUNC | Brian Paul |
2008-11-06 | mesa: update the shader programs->TexturesUsed array at link time | Brian Paul |
2008-11-05 | mesa: Fix compiler warnings on Windows. | Brian Paul |
2008-11-05 | mesa: fix a GLSL array indexing codegen bug | Brian Paul |
2008-11-05 | mesa: remove extra \n from printf string | Brian Paul |
2008-11-05 | mesa: add Initialized field to gl_uniform struct, for debugging purposes only | Brian Paul |
2008-11-04 | mesa: fix float-valued GLSL vertex attribute variables | Brian Paul |
2008-11-01 | mesa: silence warnings | Brian Paul |
2008-11-01 | mesa: do scope replacement for while/for loops too | Brian Paul |
2008-11-01 | mesa: glsl tree print improvements | Brian Paul |
2008-11-01 | mesa: fix assignment / parameter passing of sampler types | Brian Paul |
2008-11-01 | mesa: additional debug flags for glsl debug/disassembly | Brian Paul |
2008-10-31 | mesa: fix some bugs with precision qualifier parsing | Brian Paul |
2008-10-31 | mesa: do scope replacement for variable initializers too | Brian Paul |
2008-10-31 | mesa: fix copy/paste error in GLSL error msg | Brian Paul |
2008-10-06 | mesa: set FRAG_BIT_FOGC bit in InputsUsed if FogOption!=GL_NONE | Brian Paul |
2008-09-29 | GLSL: Implement _mesa_get_handle | Ian Romanick |
2008-09-29 | GLSL: AttachShader returns INVALID_OPERATION for repeated attach | Ian Romanick |
2008-09-29 | mesa: asst updates for VMS | Jouk Jansen |
2008-09-26 | mesa: fix assertion in _mesa_reference_program() | Brian Paul |
2008-09-25 | mesa: fix function params to match prototypes | Sam Hocevar |
2008-09-25 | mesa: prevent the slang code generator from aborting when faced with a sample... | Sam Hocevar |
2008-09-23 | mesa: glsl: fix glGetUniform for matrix queries | Brian Paul |
2008-09-23 | mesa: glsl: fix a number of glUniform issues | Brian Paul |
2008-09-23 | mesa: glsl: fix error check in get_uniformfv() | Brian Paul |
2008-09-23 | mesa: Apply MSVC portability fixes from Alan Hourihane. | José Fonseca |
2008-09-23 | mesa: update program->NumAddressRegs field in _slang_update_inputs_outputs() | Brian Paul |
2008-09-23 | mesa: new gl_fragment_program fields indicating use of fog, front-facing, poi... | Brian Paul |
2008-09-21 | mesa: set point state | Brian Paul |
2008-09-21 | mesa: fix issues causing warnings on Windows | Brian Paul |
2008-09-21 | mesa: Use appropriate unsigned/signed, float/integer types. | José Fonseca |
2008-09-21 | mesa: remove unneeded #include | Brian Paul |
2008-09-21 | mesa: move fixed function vertex program builder from tnl to core mesa | Keith Whitwell |
2008-09-18 | mesa: prefix a bunch of #include lines with "main/". | Brian Paul |
2008-09-17 | mesa: fix bug in previous changes to _slang_resolve_attributes() | Brian Paul |
2008-09-16 | mesa: rework GLSL vertex attribute binding | Brian Paul |
2008-08-25 | mesa: glsl: regenerated file | Brian Paul |
2008-08-25 | mesa: glsl: grab latest fixes from gallium-0.1 branch | Brian Paul |
2008-08-16 | mesa: turn off 'x' bit misset on a few .h and .syn files | Brian Paul |
2008-08-16 | mesa: import latest GLSL code from gallium-0.1 branch | Brian Paul |
2008-08-11 | mesa: glsl: add missing sampler types in sizeof_glsl_type(), bug 17079 | Brian Paul |