Age | Commit message (Expand) | Author |
2008-07-03 | mesa: fix various error codes | Brian Paul |
2008-07-03 | mesa: additional error checking, fix error codes | Brian Paul |
2008-07-03 | mesa: regenerated file | Brian Paul |
2008-07-03 | mesa: additional vec4 constructor | Brian Paul |
2008-07-03 | mesa: fix array storage allocation bug | Brian Paul |
2008-07-03 | mesa: fix incorrect array size, added assertion | Brian Paul |
2008-07-02 | mesa: when linking a shader program, make sure all the shaders compiled OK | Brian Paul |
2008-07-02 | mesa: added some debug code (disabled) | Brian Paul |
2008-07-02 | mesa: fix error codes in _mesa_shader_source(), _mesa_get_shader_source() | Brian Paul |
2008-07-02 | mesa: regenerated | Brian Paul |
2008-07-02 | mesa: added some missing equal() notEqual() intrinsics | Brian Paul |
2008-07-02 | mesa: regenerated files | Brian Paul |
2008-07-02 | mesa: fix all(bvec2) function typo, add missing bvec2/3/4() constuctors | Brian Paul |
2008-07-02 | generate a link error if the vertex shader references too many textures | Brian Paul |
2008-07-01 | mesa: fix a GLSL vector subscript/writemask bug | Brian Paul |
2008-07-01 | mesa: move some functions | Brian Paul |
2008-07-01 | mesa: make _slang_swizzle_swizzle() non-private | Brian Paul |
2008-07-01 | mesa: better function inlining in the presence of 'return' statements | Brian Paul |
2008-07-01 | mesa: add/fix some IrInfo entries for debugging purposes | Brian Paul |
2008-06-28 | s/GL_INVALID_VALUE/GL_INVALID_OPERATION/ in _mesa_get_uniformfv() | Brian Paul |
2008-06-28 | mesa: added null ptr checks | Brian Paul |
2008-06-12 | silly bug: it's PROGRAM_VARYING | Zack Rusin |
2008-06-12 | glsl: make sure we replace all output reads with temporaries | Zack Rusin |
2008-06-12 | glsl: allow uniforms | Zack Rusin |
2008-06-12 | glsl: fix array size initialiazers using const variables | Zack Rusin |
2008-06-12 | almost forgot - RelAddr is a boolean so use it here | Zack Rusin |
2008-06-12 | shaders: fix allocation of arrays of parameters | Zack Rusin |
2008-06-12 | glsl: implement variable array indexes | Zack Rusin |
2008-06-04 | Set the attribute as used. | Brian Paul |
2008-05-27 | updated for latest sources | Jouk Jansen |
2008-05-20 | copy StateFlags in _mesa_clone_parameter_list() | Brian Paul |
2008-05-20 | fix incorrect sampler numbering/indexing. | Brian Paul |
2008-05-19 | fix tempReg test in _mesa_combine_programs() | Brian Paul |
2008-05-18 | Move _mesa_init_glsl_driver_functions() into shader_api.c | Brian Paul |
2008-05-18 | additional fog/color matrix changes from gallium-0.1 | Brian Paul |
2008-05-18 | add state vars for color matrix, pixel transfer scale&bias | Brian Paul |
2008-05-18 | mesa: added internal post color matrix scale/bias vars | Brian Paul |
2008-05-18 | fixes to _mesa_combine_programs(), from gallium-0.1 | Brian Paul |
2008-05-18 | added div by zero check for Fog.End/Start (from gallium-0.1) | Brian Paul |
2008-05-18 | clean-ups / additions from gallium-0.1 branch | Brian Paul |
2008-05-16 | bring in fixes/changes from gallium-0.1 | Brian Paul |
2008-05-16 | silence warning, new assertion | Brian Paul |
2008-05-16 | Fix a program refcounting error, don't share program parameter lists. | Brian Paul |
2008-05-16 | minor changes to aid debugging | Brian Paul |
2008-05-16 | remove stray, left-over RefCount++ | Brian Paul |
2008-05-16 | whitespace/formatting | Brian Paul |
2008-05-16 | init SamplersUsed bits in _mesa_parse_arb_fragment_program | Brian Paul |
2008-05-16 | fix assertion typo: s/=/==/ | Brian Paul |
2008-05-16 | Fix DRI build | Brian Paul |
2008-05-14 | Updated GLSL uniform/sampler handling from gallium-0.1 branch | Brian Paul |